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How Donkey Kong Country Pushed the SNES

Alex S. from Link-Cable writes: "For the second time in this series we’re taking a look at a game that blew us all away back in the 16-bit era. Now while the 2D platformer genre was definitely well established by the time 1994 rolled around the genre was largely dominated by Nintendo’s Mario and Sega’s Sonic as the mainstays of the genre. Of course there were plenty of other platformers out there but if you ask anyone to name a 2D platform game from that era you probably will hear Super Mario World or Sonic the Hedgehog. Well that all changed in 1994 when Nintendo and Rareware went back in time and brought a classic gaming icon."

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chrisx24d ago (Edited 24d ago )

rareware in general pushed the snes. even killer instinct was fantastic graphically back then

chrisx24d ago

yes my man. back then if you didn't have killer instinct and street fighter 2turbo, you were a joker.

O-D-C23d ago

They have generally pushed whatever system they are working on. NES, SNES, N64, GCN, GBC, GBA - all had amazing looking games from them.

letsa_go23d ago

I'd argue that even Banjo Kazooie Nuts & Bolts looked amazing at the time!

franwex23d ago

Not sure why you are getting down voted. What you stated is true. They even pushed that spectrum computer the Britains had.

PhoenixUp24d ago

“The game also introduced the world to a unique way of playing 2D platformers on a console by allowing co-op where both players are on the screen (but not playable) at the same time.”

Sonic 2, Chip 'n Dale Rescue Rangers, World of Illusion: Starring Mickey Mouse & Donald Duck, TaleSpin say hi with actual legitimate simultaneous co-op before DKC hit the scene.

81BX23d ago

Kong is king. Move along!

Einhander197123d ago

The glory days the best era 16 bit:)

Fist4achin23d ago

Still the best to play in the arcade, but i remember when both mortal kombat and street fighter made it to consoles. Great times there!

81BX23d ago

NBA JAM🔥🔥🔥 🔥

pinkystinkinc23d ago

can't believe microsoft paid so much money for rare

Nebaku23d ago

Not really. They were at the time, one of the best teams money could buy. Unfortunately between key employees leaving and Microsoft's general ineptness at directing a game division, it didn't work out at all.

RosweeSon23d ago

I’m not I’m surprised they turned them into a kinect only studio and made them make dribble. So many great IPs just being wasted.

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