COGconnected: At E3 2018 we had a chance to check out a 30-minute demo of Skull & Bones and needless to say it is shaping up to be a winner.
Visually it sure looks a lot better and the battle scenes are way more intricate. That's there the comparisons end. Sea of Thieves is more about social play and going on quests to dig up treasure, Skull and Bones is all about sea battles. I hope you can board a ship and fight but that doesn't look like the case. Maybe I'm wrong but it would be cool if you could.
I hate that everyone keeps comparing these games. The only thing they have it common is "Pirate."
Well, and that you can do ship battles. But Skull and Bones is centered around ship battles while that's just one aspect of Sea of Thieves, so it would be a huge failure if Skull and Bones didn't have better sea battles.
@The 10th Rider I get it but the dynamic of these battles is very different. Skull and Bones seems to be going for a more competitive style of play, whereas Sea of Thieves is more about social play and player interaction.
I mean, they're both big budget Pirate games. Of course they are going to be compared.
But they are NOTHING like each other. NOTHING. In Sea of Thieves you control a character in first person and manipulate different parts of the ship to make it go, or make it shoot, etc... You can jump off at any time and go anywhere. In Skull and Bones, you ARE the ship. You, by yourself, control every aspect of the ship and can't leave the ship in any way. I mean whatever, I loved Black Flag so I'll probably get this. I'm not trying to say which game is better, it doesn't even matter. I'm just saying it's stupid to compare them.
I completely agree. These two games have completely different goals.
Yeah, make money, and make money. Different goals xD
Two completely different styles. Sea of Thieves' problem isn't the graphics, it's the boredom you'll endure while playing it. Skull and Bones is a lot more appealing to me for many reasons, but I'm still not sold.
You can't actually board ships. You hold a button to board, there is a quick scene of the AI jumping on the ship, then you just get a pop up showing what you plundered. Same with exploring islands. There is no actual gameplay off your ship, it is strictly sailing. You can stop off at ports to refill supplies and sell stuff to upgrade and customize your ship, but you can't actually explore any areas off the ship.
That's really, really disappointing. I was hoping the game would build on what they started with Black Flag.
@porkchop It's a new IP, I doubt they could implement that stuff in the 1st release given the deadlines, budget, etc. In a potential sequel sure, but it looks like they just focused on competitive ship battles since they couldn't add what they wanted, so they worked with what they had.
Social play? Dude if i want to be social i have real life, come on sea of tgiefs was bare bones... Bad game overall.... Stop defending it....
Did I say it was good? How is explaining the difference defending it. Some of you guys are sure upset about anything to do with Microsoft aren't ya.
it's like comparing Mario Kart to Forza.
Mario Kart is superior. I know this to be fact even though I have never played a Forza game. :/
Those games are far more similar to each other than Sea of Thieves and Skull and Bones.
And going against Krakens without bodies in SOT. Over 5 years in development and still couldn't get it right lmao. What's funny is that they tried to cover it up with dark water. 😁
Skull n Bones looks fantastic. Unfortunately Sea of Thieves was poorly executed.
Sid Meiers Pirates! is STILL the best pirate game, to date. I dont know why people don't take and learn from that game - and improve on it.
That would be a great remake.
Sure.... thell get the prices right too... Standard 59.99 Deluxe ed. 79.99 Gold ed 99.99 Ultimate 119.99 How much is sea of thieves again? Oh yeah its included with game pass.. I wouldnt even say these games are similar besides the fact they have boats and ocean..
Yeah these two games shouldn't really be compared. They are very different. One is centered around creating stories with friends the other is ship battles.
"Creating stories with friends" That's a pretty creative way of saying that there's no story and nothing to do.
I don't take anything BiggerBoss says seriously. Not like you'd ever play the game.. you only play reviews.
Similar themes, but completely different gameplay styles.
Included with games pass...so $120/year if you somehow find killing the 1 skeleton in the game over and over with no rewards for the player that exciting. Hmmm, $120/yr for contentless garbage or $60 once for a vastly better game. Not a hard choice.
@phantoms42 your not paying 120$ a year for sea of thieves. Your paying 120$ a moth for the 150 plus games available on Gamepass and all future first party exclusives day one. Nice try though buddy. Maybe you should try buying an Xbox with gamepass before you have an opinion.
That's just silly. You get access to over 100 games and day one on new exclusives you can download for $120. That's a pretty good deal.
The 3 DLC packages arriving by September are content-less? I see... BTW, no choice is hard to make when you're ignorant. You've called a game that no one will play for years "vastly better", while ignoring the two years SoT will have to release free DLC content.
You can buy sea of thieves for 60 if you wish, no gamepass required.
^ 450K ? http://www.vgchartz.com/gam... Seems not many want to.
You get what you pay for, theres a reason its on game pass, surprised they dont include a free copy in every box of Captain Crunch.
Sure, Sea of Thieves is free. I know this is going to sound over the top, but in all seriousness. If I was a game tester, and Sea of Thieves was the game we were working on, I would quit my job. That is to say, you literally could not pay me to play that game again. Yes, I've played it. Yes I played with friends. And yes, even if the game is about playing with friends, it still needs content.
But the biggest complaint about Sea of Thieves is lack of content . . . Nothing we've seen from Skull and Bones indicates that it's any better in that regard. In fact, one big concern about S&B that I've seen is that we haven't really seen much of anything else to do besides fighting other ships.
and that it's completely boring with no progression
And no land exploration.
That's all skull and bones is, there is only ship battles. There is no jumping off your boat and exploring islands, the sea, actually boarding ships and fighting with swords or guns... it is strictly sailing. And once Sea of Thieves ads in AI ships in the upcoming Cursed Sails content drop... There will be no point in Skull and Bones.
Skull and Bones will probably try and emphasize a more competitive angle. Although I don't think Ubisoft has had a good track record at creating solid competitive titles so I'll hold my breath on this one. Especially so after For Honor.
Skull and Bones LOOKS great....but as some have mentioned I think we are going to see a For Honor level F up with release again. I also get the sense there will be loot boxes everywhere.
Ubisoft has a habit of releasing bare games then making them into games as a service and bringing new life back into it (which is another fair comparison to Sea of Thieves). They should just the time to build a full game first but obviously I don't know what I'm talking about because Ubisoft is making a lot of money.
The comparisons start and end with the word “pirates”. These are completely different games. One is a social game while one is heavily about ship combat.
So it’s a single player game? I was under the impression that it too is a social game. Ie Co-op and pvp
I see what you’re saying, but when spartan said ‘social’ he was referring to the open world online aspect of sea of thieves, where you can run around and interact with other players how you want. Skull and Bones is only ship combat, and that’s it. Regardless of what sea of Thieves has done wrong, that doesn’t sound much better to me
@aconnellan In all fairness, I think it's still the same type of social. Instead you roam around on the ship only, and you still interact with others how you want to. Either fighting or not fighting, which is the same thing as SoT.
Honestly, they both look to fail with me. I know I am in the minority, but the naval combat of AC was the worst part of that game to me. The most fun was the sailing from island to island which you can not do in Skull and Bones. And while that is the point in Sea of Thieves, there is just too little content ATM to make it worth it or fun.
If Ubisoft was smart, they would have made this game just like Black Flag where you have many islands to explore on foot, but without the Assassin's Creed lore and more pirate stuff. Instead we only have ship battles. What a shame.
Your absolutely right, it screams island exploration, totally free land exploration.
This is why I think the Assassin's Creed storyline really holds the series back. Unless there's two games that are direct sequels to one another, there's really no need for the games to have connected stories. Just make the premise that there's a group of assassins and another group (the templars) that try to influence the world and are battling it out for as long as recorded history. Then, just make each one a self-contained story in a certain location and time period. More like a quasi-historical series built around the same gameplay than a series with an overarching plot.
If you can't explore islands, than Skull and Bones have no interest for me.
The Kraken in the 2017 announcement trailer actually has a body...unlike Sea of Thieves.
Kraken in the game is good and all, but it's not gonna make me want to buy the game if it's nothing like AC:BF.
To be honest it looks like a dumbed down arcade game compared to Sea of Thieves. I still think it looks cool. But it got nothing on Sea of Thieves.
Christ, Sea of Thieves is as dumbed down as you can get.....a handful of mission types, no upgrading your gear or ship, no progression.
Sea of Thieves is short on mission types and variety yes. What it's not however is it's PvP aspect and social interaction be it in PvP or PvE situations. Sailing a sloop alone or with a second person or on a galleon with 4 people in PvP is all hands on with everything that needs to be done. Be it trim the sails, angel them correct, load the cannons, repair damage. Fight boarding crew members. Jump on ship with gunpowder barrels. Ram a ship with gunpowder barrels at the front etc etc. Steal other crews hard earned loot that they can have used hours to get. That's what makes Skull and Bones look like a arcade ship shooter then anything else. And there's nothing wrong with that. I think it looks cool and I will without a doubt be playing it. But it got nothing. Nothing on Sea of Thieves.
Sea of Thieves is a boring mess that's currently sitting at a 69 on Metacritic. This game would have to be pretty damn bad to be worse than Sea of Thieves.
If sea of thieves didn’t exist, people would be up in arms about the fact that all you do in Skull and Bones is ship combat
If there's no free land exploration all over the map then forget it, only pvp sea battles are gonna get really really boring very quickly.
Sure it may be better, but I’m not going to trust Ubisoft on it. It’ll probably cost $200 to play it 😬
they're both boring shit
Ya I had a feeling that might happen.
Horrible pathetic article. Played the game at E3. You can't even compare it to Sea of Thieves. The game purely relies on PvP and 0 exploration or land combat. What a clock bait. I played this at E3. Super repetitive and will get stale within hours.
It seems like the merge of SoT and S&B would produce the ultimate pirate game, but they both lacking individually in areas.
Not really that difficult. People dream with pirate battles and I hope the gameplay is good. Its more important then talk, talk and talk about a sea tech. One thing is easy to say it will have more then two type of ships..... So its already better. A pirate game with two types of ships is just crazy...
That's like saying a core Mario game is doing everything right that Mario party got wrong. They are 2 entirely separate games trying to achieve different things. SoT is supposed to be whimsical and relaxing while exploring and having an adventure with friends. SaB is more serious and dark.
There is nothing like Sea of Thieves. This will probably be a fun game, but there is no way its going to bring me the same excitement and satisfaction I get when I steal a stronghold key from another crew
sighhh and again these are different games that play very differently
AC Black Flag did what both should have done years ago
Its completey different too sea of thieves from looking at it. skull and bones is purely sea warfare isnt it and correct me if im wrong while sea of thieves is an rpg/mom that can be worked on for a very long time. If I'm not mistaken you can not get out your ship one bit on skull and bones it's naval warfare only and does remind me of a battlestatons type game but faster combat. either way both games would be a good addition too any pirate and naval warfare fan and offer different experience all together..
Skull and Bones may break my Bones, and Cyberpunk will be super awesome.
This game makes Sea of Thieves looks like garbage in every way. This is a serious attempt at a pirate game.