As game technology improves, so does our ability to create better character animations through face and motion capture. E3 2018 was full of games with great animations, but not all featured the same jaw-dropping face and motion captures.
Last of Us Part II's animations look crazy
It does. Makes me regret not owning a PS3 or PS4.
Well technically lots of folk are speculating it'll release on PS5... Although I really hope it'll be released on PS4. That being said the first game was amazing!
The slight facial movements, when combined, create the best looking faces I've ever seen.
Naughty Dog's work is just a cut above
TLOU2 is on another level
Death Stranding and TLOU2 looked the best, to me.
They do. Really makes you wonder if Konami is kicking themselves right now.
Probably. They likely weren’t expecting Sony to come to his aid. They might have been able to bully Kojima, but the idea of them trying to bully Sony is laughable lol
I think Konami did kind of expect Sony to come to his aid. Its a natural home. After MS ticked off Kojima that wasn't likely in the cards. PlayStation has always been a great home for Kojima's work and he has had a wonderful experience at Sony with several good friends there. It was the most common sense fit in the world.
Last of us 2 though
The fact that TLOU2 was definitely running in-engine even during the opening cutscene kinda seals it for me. That said, Death Stranding looked stunning... surprising that it's such a cut above Horizon in that department considering it's running on the same engine.
Actually, HZD has a bad facial animation.
Yeah if they can nail that in Horizon 2, it will be a quantum leap like U1 --> U2. Just thinking about HZD with ND level facial animation make me so hyped.
Yea that was a gripe I had too, hopefully they improve it in the sequel
I don't think HZD's facial animations are bad, just a bit stiff. Andromeda's is what I'd call bad.
I'd say they were more disjointed because the way the dialogue could stop and you'd have to progress it. It was kind of stiff, but actual movement wasn't that bad overall except in a few instances on less than important characters.
TLOU by far the most authentic animations. The acting and quality of the cutscenes are just simply second to none
Gears of War 5 is the first in the series to use mocap with the voice actors playing their roles. JD Don's the most realistic Beard I've ever seen. The reveal footage looks good.
In respect of facial animation, I have said this elsewhere, and this is just a personal preference thing, but the dated art style of GoW leads to these weirdly proportioned characters trying to act realistically and that really hinders me buying into any drama being portrayed. I also didn't think the facial animation was anywhere near the likes of Uncharted 4, TLoU2, Death Stranding, Tsushima etc. I would put it on par with the likes of Tomb Raider, Horizon Zero Dawn and Spiderman, still great, but not on the same level of those at the very top.
For me, I have never seen anything like TLoU2, it even surpasses Uncharted 4 and Detroit which are insanely impressive in their own right. It's fair to say, Naughty Dog really are the best in the business where animation and facial animation are concerned.
Naughty Dog somehow raised the bar again. They're in their own league.
Have you seen the slipspace demo, if the facial animations are anywhere near comparable to the rest of the engine itll be what puts 343 and ms at the top.
not really... the first few scenes looked pretty good but as soon as they panned the camera back and showed the warthog driving off over the hills it took a pretty big nose dive.
Made me interested in Tomb Raider again. Shadow looks to be a much more realistic approach than the previous ones TLOU II is obviously the more realistic looking though
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