"For players who want this to be a traditional BioWare game, that is part of the game."
Mike Gamble: Are you interested in the game? Me: Meh
Lots of good stuff in ME:A? Right have to scrape the bottom of the barrel to find a lot of good things about it.
There were quite a few good things. Combat movement and leveling were spot on, environnements were diverse, large, and looked great, the main story missions were pretty good for the most part (even though the story lacked in scope compared to the original trilogy). The game was a 7, not a 3. And with less technical issues and better missions in the open world area, it would have easily been an 8 or more.
It was a buggy p.o.s. at launch, most of the characters sucked, I'll give you the main story was decent but even that had issues like only 2 new alien races you meet in a new galaxy. I really didn't think the combat was that great either, thought it sort of sucked actually.
Well, Notice I didn't mention the characters among the few good things. Notice I also mentioned technical issues and the story lacking in scope. I still stand by what I said about the combat though. At least with a M+K combo, it was by far the best it's ever been in the series, and one of the most enjoyable I've seen in a TPS.
"Would you say the success of Anthem is crucial to the success of BioWare, going forward? Is it vital to the success? Mike Gamble: No, I wouldn't say it was vital." That's too bad you think that way Mike, because EA says otherwise. Just ask the chopping block of axed studios throughout EA's history.
The fact this was not at the MS presser at all as opposed to E3 2017 speaks volumes about MS’s faith in the game.
We have to wait and see. This game is definitely not the traditional Bioware game. Time will tell just how different it really is.. For better or worse..
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