The Xbox One launch was a debacle, but that doesn't mean Microsoft was wrong about the future of gaming.
Ha. The DRM micromanagement of games what terrible. That should not be the future.
No. Microsoft wanted to build DRM right into the console. Games that are always online is a totally different thing
Lots don't want to be always on. Sure some games make sense but not all games.
I'm no fan of online. Single player gamer only.
Microsoft knew the future but broke ass gamers weren’t ready for it. I am. Since 2013 when they first announced their plan there is not a single instance in 5 years where I couldn’t have met the 24 hour check in they had, and it’s a shame because I was looking forward to their digital sharing they had planned. I have 190 games for Xbox One digitally and no way to share them, wish they would have stuck to the original vision, it would have been embraced once people saw the benefits.
@Skull someone income had no difference to their view on DRM
Always online at will, not by requirement. We know going into it if we buy an online-only game. Much different than locking us out of single player games if we haven't checked in.
In my simple opinion if a game can be played in singleplayer even if it has a an online mode no way in hell it should be always online, I live in a third world country(Tunisia) and my internet connection isn't that good, most of the time I rely on 4G, making me go online to play a single player game is utter shit.
I thought media outlets learned their lesson by now!? Remember when review sites docked points from games because they didn't have any multi-player??? Just because 70% of adults have an internet connection, it doesn't mean that we all want to be online all the time. Or always on DRM. What a stupid article. I didn't think Engadget would write such a click bait opinion piece :/
There is a difference between offering online features, and requiring a constant connection for the console to work. If they're single player games, there is no good reason to require an internet connection.
The only online required game I've brought and played this gen is GT:Sport. I didn't buy it until they had a SP campaign. It still requires a connection though. While there are other games that exist in this same category....namely MMO or MP focused games, that is a far cry from MS bring right about this being the always on generation.
Being always online doesn't mean requiring online checks. Huge difference.
"but who actually buys discs anymore?" 70% of sales are still at retail so a lot of people.
I only buy physical.
same here,physical only for me
I only buy physical, aside from some small indie stuff or old school games.
Wrong. That was 3 years ago it is now 40% physical, 60% digital.
no sir you are wrong overall digital sales are under 30% of overall gaming sales
@showtimefolks You are right I was wrong. I feel so horrible. it wasn't 60% of sales last year in 2017 it was 79% of all video games were sold digitally in the US. There are similar numbers for Europe as well. But, before you go on about my number being PC based number. 92% of all PC games are digital. https://www.statista.com/st... Just in 2016 the digital games market generated $83.1 billion in 2016, representing 83 percent of the total $99.6 billion market. This is eight percent more than the $73.1 billion generated in 2015. EA made 77% of its revenue in 2016 from digital. I can go on and on but, I have made my point. Physical long ago has been surpassed by digital. Now it is true some games still do better with physical version over digital. But, that number is also becoming more and more sparse. Case in point FIFA stills sells at a higher rate for EA on physical but, EA predicts that number will flip within the upcoming year.
That's revenue Gumby, not units sold. Revenue includes MT, DLC, subscriptions, and digital sales. As far as the 21%, you're including PC sales, which actually dwarfs console gaming when looked at as a whole, and PC gaming is almost 100% digital, so it skews the numbers. On consoles the averages are closer to 20-30% on any individual game. Even games that require online connections still sell predominately more at retail. You've made your point, but your point is based off reading the data wrong, and extrapolating information improperly to put it into proper context.
Most games I buy physical copies, only small indie type game which are usually digital only anyway do I purchase digitally, just preferring having the disc.
not for me im still %90 physical games
me too and about 70% of the gamers. There is this vocal minority that will have you believe everyone loves digital. It's like when companies have investor calls they will show digital earnings and gamers jump to oh games sold without realizing most of that is from dlc, loot boxes and micro transactions
Only those not into tech disagreed that was the future. I work in the tech industry it was inevitable.
So the other companies that are in tech, but also disagreed think it's inevitable also? Doesn't look like too many are rushing to meet this future of the tech industry. Since you work in the industry, could you give a few examples of tech companies that are seriously considering this? How long has your company been into it?
Who are these major tech companies that disagree that the idea of streaming / always connected is not inevitable? It may not be coming soon to a console near you as some here keep saying it is. But, definitely is arriving sooner rather than later. And yes it is inevitable. Case in point: Sony first attempt with PSNow EA with their new streaming service. Nvidia with their streaming service. Microsoft advancing Azure Games services for developers Amazon AWS game services Google rumored console, streamed based Three of the largest tech companies in the world (Microsoft, Amazon, Google) are making plans. I suspect Apple has aspirations as well. Even if we aren't counting services like streaming or cloud AI that does not mean that always-on is not becoming more of driven means to profit for either Sony or Microsoft. Both Sony and Microsoft now count MAU as a gauge of success, They will focus profits (Kodera himself said this two weeks ago to investors) on growing services. He specifically mentioned PSPlus and PSVue. You know those things that require the console to always be on to exploit the services. The rest including Microsoft are positioning for the inevitable future where the cloud contributes a growing percentage of everyone gaming needs, including streaming. Yes, streaming is the long-term goal (even Sony gets by putting Kodera in charge of SIE) but, until that becomes reality using the cloud to enhance the experience will grow in its influence exponentially in the next few years. By the way, streaming doesn't eliminate the console it just another transfer mechanism. Consoles will cohabitate and expand on the experience of something like streaming provides. This will probably really take hold toward the middle of the next gen, around 2023. But, definitely, with the arrival of 5G (this next year) all sorts of devices will start to have LTE built-in from the get-go. Intel another fairly big tech company sees this and is building it into their system designs. I suspect the next consoles with as well. There will be a general transformation on how fast internet and with a greater interconnection between devices and those device users becoming real as 5G (which is built for speed and data) saturates the world by 2021.
The tech industry doesn't matter. They don't have the ultimate say. The consumers do. Of course tech companies want this to be 'the future'. They have the control and can then force things onto customers. Either path we take is 'the future'. The future isn't one path. I always find it funny when people mistake bad choices can be the only future instead of the correct ones. Some people have a funny viewpoint of time. As if simply labeling things 'the future' and 'new' means you can sneak bad stuff in and wrest control away from others. It's simple minded corporatism that has an ego of many which thinks it is above all others. The future people want is more control and decentralized, not less control with central corporate control. We can move into the future, with new shiny toys, and have more control and be decentralized.
It's nice to think that way, but it's more likely that people are going to accept whatever kind of technological future that these companies decide for us. One, they're going to spend hundreds of billions over years developing and pushing it on the world. Two, humans are stupid and prefer convenience and pleasure over anything. Unless a majority of people have an epiphany and decide to work harder, practice altruism and live better lifestyles, companies like Amazon/Google are probably going to take over the world within 100 years. The amount of information and power they have over people in this age is outstanding. You say it doesn't matter, but technology is the new God.
People still trying to justify Microsoft’s draconic DRM efforts? Lmao
And on other news Endgadget just found the secret second GPU in the Xbox hardware.
Nope they still wrong
No. How can they be right when they are 40-50 million behind in sales against Sony? Digital will grow. But don't expect everyone to jump in if it's the only option.
Yeah it was wrong. It doesn't matter if people want to play online a lot. They want the ability to play offline as well. They want control of their games sans multiplayer, in which they still want basics like server lists and the ability to host their own matches. The mistake of the author is thinking you can't have one without the other. That and probably being one of those that still has a misunderstanding of what MS did wrong in 2013.
Cool story bro, the consumer / gamer said otherwise that's why MS reversed their always online stance and that is one of the big reasons besides a lack of first party exclusives that MS got left behind by the PS4
they were so right that they are behind ps4 by 45-50 million and soon switch will overtake xbox one
They were wrong
They were wrong and will continue to be wrong until everyone has access to high speed Internet and without data caps
Not very professional to start your article with such language and disrespect, I'd fire you.
Well Phill Spencer with the Forza Horizon 4 and all that lame focus on "Seasons" was a way to not tell people one thing we all got , Forza Horizon 4 is now a GAAS game most likely with a 24/7 online connection needed...something they dont mention but if its a share world ...my guess Single player is also dead on FH 4,and Microsoft keeps chasing the Crap 2013 showed objectives and thinking people can be fooled again.
They were wrong then and they're still wrong.
I maybe have a great internet connection and basically always online. But the problem wasn't that. As everyone knew that much was a fact. It was the problem of you can't just use your console offline. You have to pay for internet, which means it can be cut off or you move and gotta wait a few days. Now you're locked outta playing all your games because of that stupidness smh
It's weird that 70% consumer have high speed internet and yet they prefer disc like me. But then again who wants to wait for an hour to download and such horrible storage space
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