Detroit: Become Human is a complex experience, as is everything that David Cage and Quantic Dream makes, though there comes both good and bad with these experiences. Now it's time to dive into five things that Detroit gets right with its choose-your-own-adventure sci-fi story.
Quantic Dream has sent Gamereactor a press release stating that Detroit: Become Human now has sold more than 2,5 million copies on PC, making it surpass 8 million across all platforms.
That's great. Quantic Dream took everything they learned from their past games and built the most refined, coherent and interesting game and story yet. I even bought it on both PS4 and PC.
Interested in learning more info about player decision-based video games? This compounded list of games offers some of the best choices.
PSU writes: "Detroit: Become Human has surpassed 6.5 million units sold, between both PS4 and PC, after hitting the six million mark last July."
Nice. This is a must play and by far the best of QD’s titles (although I have huge love for Heavy Rain).
To this day, I am still very surprised that Sony did not buy Quantic. Especially after the HR, Beyond and Detroit era. Perhaps they tried but weren’t successful.
And now they’re off making multi-plats. Interested to see how their new title is.
It's just so much fun to play and it looks amazing running on the Pro! My wife is blown away by it! I was playing Heavy Rain waiting for this to release and she loved it as well!
Story ,acting and damn twists what no never oh my god I felt playing . Great game
Flowcharts really killed immersion. They were great to look at outside of the game to see what other people did but to have them halt the flow of the story was a really bad design choice. The game was fantastic though, I really dropped the ball at the end but it made me really excited to play the game again.