With the PS5 and next-gen Xbox on the horizon, the time has come for developers and players alike to begin considering and contemplating what the new consoles might bring with them to the table.
Pretty crazy that really only Halo 5 has pulled this off on a AAA title for console. And some racing games like Forza 5.
hardware requirements are quite steep and consoles never have the latest, cutting edge stuff. Even my 1080ti can't run 4K @ 60fps for all titles, and that video card was $900 (Canadian) when I bought it. But they are getting closer and closer.
True, I was more pointing out how amazing 343i is than knocking console performance. They "consoles" have come a long way. I just wish they would prioritize FPS over Resolution.
@maybelovehate - oh definitely, they did a great job with pushing performance.
Wait what? Maybe not at ultra, but turn things down to medium/high like console and you should have no problem getting 4k/60 if your not being bottle necked by your RAM/CPU
@gamerzero - well what's the point of the 1080ti if not to run it on ultra settings. I would sooner use ultra @ 1440p than medium @ 4K settings. Also at 1440p I get a wicked high framerate for my 165Hz monitor. I have an i7-8700K and 16GB of 3000 Mhz DDR4 RAM.
@gamerzero I didn't spend $2200CAD+ building a custom PC just to turn the settings down lol. I just keep the res down a bit to get my 1080 Ti pumping out 60fps.
Next gen will probably be native 4K setting maxed out at locked 30fps some less demanding game will hit the 60fps
@Neonridr Then you obviously do not have a understanding on adjusting your video settings. A 1080ti will run any game to date at 4k and 60fps. Might have to turn down some things on certain games, but it clearly will do it.
@Neonridr @porkChop The point that I was making wasn't about wanting to play on ultra on PC. The point was that consoles don't use ultra they use a combination of medium high equivalent on PC. So what I was saying is, if you set things like console you wouldn't have any trouble getting to 60 fps at 4k using a 1080ti.
I feel like 4K @ 60 fps is also a matter of programming and software breakthroughs. DICE's Frostbite has achieved so much with its engine and I feel like focusing on that will help push fidelity more than the next best card. The 1080Ti is a monster and needs the right foundation to stand on.
@Gaming_1st - no I fully understand about settings. The thing is, I don't want to turn things down to medium, I would rather run at a lower resolution with higher effects, lighting, shadows, etc. Plus I only game on a 1440p monitor (if I wanted 4K I would have to out to my TV anyways).
Halo 5 ran at an average resolution of 800p on its first platform and even now it's not really 4K most of the time. They pulled it off by using low-quality assets and extremely aggressive LODs.
Actually Halo 5 on Xbox One X is holding 4k pretty much throughout. Digital Foundry said they could not find a spot it dropped. Damn impressive. And it looks amazing playing it. Have always wanted it on PC but I have to say it really holds up to what I would expect from top of the line PC gaming. Can't wait to see what 343 does with PC on the next Halo.
Actually Digital Foundry said smaller skirmishes hold 4K, but it actually drops in bigger ones to sub 4K, each axis dips independently to maintain 60FPS. It still doesn't do 60FPS throughout each second, with far off enemies and assets being rendered at 30FPS, with closer ones rendered at 60FPS.
The enemy animations far off are 30fps not the game lol. That ins't even possible. The game runs solid 60fps throughout.
343 is not a good studio.
True, they are an amazing studio.
If a part of the rendering pipeline runs below 60FPS, then the game isn't a rock solid 60FPS. Animations running at sub 60FPS are still a part of the game, not sure why you'd feel the need to lie to cover that up. What do you mean it's not even possible to run portions of the game at different frame rates? It's a fact of that game, 30FPS is a feature used to optimize the game so that the game can run at 60FPS in certain areas.
You do realize that every game has optimizations like this right? Do you think all HUD elements and Animations update on every interval? Nope. Optimizations happen in areas of games all over the place in order to reach the goals. In this case the goal was 60fps. Which they nailed.
Not all games on every platform no, but you still can't call a game 4K or 60FPS in it's entirety if it's not fully stable in both areas, with no deviations. If you keep saying things are something they're not people won't take you seriously, quit the nonsense.
No we won't. 4K sure. But 60 fps will never be the target if the game isn't competitive or skill based. As long as graphics sell consoles, 60 fps will never be priority for devs.
MGSV wasnt either of those yet its 60fps. Journey isnt either, dragon quest builders minecraft
MGSV is one of the outliers. Very few 60 fps open world games. And the rest you mentioned aren't remotely demanding.
Too bad that graphics engine won’t be used for good games anymore.
Maybe in 6-10 years 4K 60fps will be the norm on consoles. I highly doubt it tho as visual quality,physics and Ai will be prioritized over framerate.
Highly unlikely, there will always be developers that want to push visual fidelity further than is possible at 60fps.
Yeah, but once graphics are "good enough" 60fps will be more appealing to many developers. I just wish we would get enough power to get 4KCB60 with a decent graphical bump. A $499 console could do it.
Yeah at some point in theory we will have graphics so good that there's nowhere to go but up in terms of framerate but that's still a long way away. When that does happen I think 60fps won't be the benchmark but 120 or 240fps for better VR support.
There's absolutely nothing unlikely about it. Graphics can only go so far, FPS won't be far behind.
Nope. We will get some games at 8k/30fps lol!
Consoles pick the figure that looks more impressive, not what's actually more important. So yes, you're likely right.
lol, "at some point, all cars will be electric." What a bulletin this is.
Consoles will always have a trade off. Sacrifice frame rate for better graphics and physics or vice versa. The way TVs are being constantly being upgraded and changed who knows when the next jump will be then Devs will be back to where we are now.
Unless console holders demands 60fps, we will never have it.
Exactly. When Phil Spencer is saying crap like "why do you care about 60fps?" to journalists then you know either he is out of touch or we aren't being loud enough for him to hear it. http://metro.co.uk/2017/06/...
I think for next gen assets and visuals in general people would be happy with 1440p and up as a baseline if good checkerboard and temporal rendering techniques were employed to reach a stable 60FPS. Higher frame rates should be more attainable with more current Ryzen CPU architecture, depending on how complex the physics and AI are in those games. I would expect Dice, COD Devs, ID and Sony's first party to shoot for 4K 60FPS or at least 60FPS with dynamic Res in games, which use temporal techniques to have way better IQ.
That's why people will be surprised when the PS5 comes out with slightly better hardware than the X.
It's not gonna be just slightly better, it's gonna be much more powerful.
Do you think Sony is dumb like your comment?
One day but not ps5/next xbox. It's gonna be a long time until we see a 100% locked 4k/60fps on big games.
All games should be targeting 60fps. Anyone who begs to differ I suggest wakes up and realises it is 2018. There are no excuses anymore.
Yea..some point. I don't really care for forcing 4k, even on my PC. But consoles are painfully long overdue for frame rate performance upgrades instead of chasing pixels.
Hopeful but very doubtful. Many devs want to push graphics, effects, and all that technical stuff to what consoles can achieve. What I DO want is for options for either 30 or 60 like some ps4pro/x1x games do. Because preferences.
When this becomes possible 8k will be the standard, and things will go back to 8k 30fps
I don’t care what the actual specs are as long as the game is looks good plays well and is fun
The only way will be if Sony builds a restriction in or a Divine engine.
What a stupid article. I'll predict something too: all games will be 8k resolution someday!!
Developers will always push for visual upgrade instead of frames because it’s more noticeable. Ps5 Xbox x 2 or not only 4K 60 😂🤣🙃 29315;
Water is wet, sky is blue, babies cry. ..This even had to be said?
Let's hope we will, 60 fps is a gamechanger!
Yes, because that's that most important thing I think about when I think gaming console. /s
Nope. 4k/30 then 8k/30. We have never had consistent 60fps gaming, devs always go for resolution cos it makes prettier screenshots and knob heads on sites like this think resolution is the be all and end all.
Yeah... When we have 16k TV's. We're still struggling with 1080p 60fps.
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