When it was released in 2011, Rage was billed as one of the most ambitious shooters of all time. It was supposed to put players in a massive, fully realized environment powered by new graphics technology from the programming wizards at id Software.
It was rushed and it didn’t explain everything.
The ending was very lacklustre, you play the game for 20 plus hours which was fun and you sort of knew it was coming to a end but when it did you was like was that it, nah I can't believe it. The game was in development for 5 years and took alot of money and resources it got delayed a few times and they had to cut corners to eventually get the game out and get some of the much needed money back.(most companies can't do what rockstar can because the money does eventually run out) So the ending was definitely cut short and the death challenges in the clown house place they cut corners with that and the rpg elements was drastically cut down.
I remember getting a rocket launcher near the end and saving it for a final boss battle that never happened.
Only problem I had with the game was the worse pop in I've ever seen on a PS3 game. The ending didn't bother me because I expected a sequel eventually and that's what is now happening.
But it was running at 60fps, right? Pop in was terrible though.
other than being rushed, it was weak compared to many worse games and the game even had better moments that would've been the ending instead.
To be honest, I played it, thought it was Ok and never thoughtbof it again. I'd rather have a sequel to the Order.
Because it sucks, lol. It was underwhelming, anticlimactic, and explained nothing. Loved RAGE though, just not the ending.
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