Sakurai discusses game studios and labor laws.
It's no secret that Masahiro Sakurai has worked long and grueling hours on game projects that he was a director of (working 13 months straight without a day off and ended up in the hospital during his work on Super Smash Bros Melee and "calcific tendonitis" in his right arm during Smash 4 development).
With all this passion, one can't help but worry about Sakurai's physical and mental health now that a new Super Smash Bros. title was recently announced for the Nintendo Switch. Luckily, it seems that he is taking a healthier approach this time around. According to a translation of a Famitsu column by Source Gaming, Sakurai is only working ten hours per day. Not only that, but he also gives himself two days off a week.