God of War has been lavished with a lot of praise, receiving perfect scores from plenty of game outlets (this one included), putting it well ahead of the competition on Metacritic.
Its another "God of War is good but its not Bugatti (or other random comparison) therefore somehow the game is lacking" article.
God of War is not sliced bread so I’ll just stick to looking at this amazing water in SoT
Resident evil 4 is good but it's no goldeneye 007.
why i dont like neither God of War neither RE4??? :P:p.....both games are made for the millions of casuals and lack a lot in atmosphere , feeling and design ..though i would admit RE4 in terms of gameplay is far superior (not matter if it wasnt a proper RE game and after it RE series destroyed itself)
God of war is anything but casual.
If we’re talking water sims SoT is goty .
God of War is good but its not doog.
@naruga You just extremely hate Western Gaming audience, aren’t ya ? Keep saying like that and it won’t be pleasant.
gamerevolution is not good and it isn't even passable journalism. Anytime a great game comes out you can almost anticipate with accuracy, depending on the week after launch, when the typical hit-trash pieces will appear. It is so predictable it would be boring were it not such a disservice to gamers. How does this article serve the public? These ridiculous sites forget that real journalism is for the people, not for money or some writer's over inflated ego that thinks his personal importance matters. Hey mr writer, you aren't a rockstar. You're high school garage band material
@naruga And you also hate Western gaming.
Goldeneye 007 is good, but it's no Pong.
What's SoT? Oh wait, you mean that 69 metascore game with a 5.0 user rating. LOL
"both games are made for the millions of casuals and lack a lot in atmosphere , feeling and design" LOL, k. "though i would admit RE4 in terms of gameplay is far superior" LOL thanks for admitting it, as a person that tries to trash every PS game, that must have been hard for you
@naruga Were you born a troll or did the internet break you?
Wow for Mr writer (as Morgan puts it) to go as far back to RE4 to try and bring GoW down a notch, the game is sure as hell making some fanboys ravenous with jealousy. Jelly overload. PS: In what planet does a simple camera commonality warrant a comparison between a game like RE 4 and a game like GoW?
@naruga: GOW casual? Can you upload some videos of you fighting some of the Valkyries or clearing the realm tears in Ivaldi's workshop to show how casual it is?? Normal difficulty will be fine.
@naruga casuals, really? Then there must be a bug in my game because many enemies are capable of OHKO-ing me and it's only the second hardest difficulty.
I believe the 1st game to offer free movement in 3d from a 3rd person perspective would be Cyber Sled from Namco. It's an old Arcade game that came out in early 90 that would play like Virtual on It was a heck of a good tank game.
@naruga okay, that's your opinion and probably a valid one... but in your opinion, what games, that you've played, have great atmosphere/feeling/design/game play? I like having a good debate, that's what forums are for right? or are we just making statements that we don't have to backup?
@ naruga God of War may be popular but it's not a casual type of game specially if you play it in give me god of war, good luck trying to hack and slash your way in that mode.
God of War is good but it's no falafel
Falafel is good but it's no brick. You couldn't build a house with it
@scoota but with no falafel there would be no energy to build said house
50 hungry bellys disagree with you, it is a falafel with extra tahina.
RE4 is good but its no Shadow of the Colossus who came up with that dynamic third person aiming camera system.
If we are talking about the over the shoulder 3rd person camera system....then SPLINTER CELL (2002) did it first.
Resident Evil 4 came out a whole 10 months before Shadow of the Colossus and yet 9 people liked your comment. Hmmm, I wonder what that says about the chaps on N4g??
@ fastNslowww I think Syphon Filter got their before Splinter Cell. And even then, I'm sure someone can come up with an earlier example than that.
The original Tomb Raider came out in 1996. It was one of the first 3D game with a camera placed behind the charatacer, and it had a dedicated button to control the camera so you could check your surroundings better and plan your next move. If we're talking over-the-shoulder aiming/firing, Freedom Fighter had one (PC game, 2003). I dont know if it's the first though. https://www.youtube.com/wat... A year before that, SOCOM had an over-the-head aiming system, which is almost the same.
I was actually thinking of the first game with a cover system like Gears of War, that would be Syphon Filter. As Kirby said, Tomb Raider is the earliest 3rd person shooter I can think of.
Okay Guys thanks for the comments. After some reasearch I found out that the earliest over the shoulder games were Conker's and Kill Switch then Tom Clancy games like Ghost Recon and Spliter Cell 2002. Thanks guys. RE was just because it was a popular franchise so it got the street credits more than other great Third person shooter games. Any research on earlier games is highly appreciated. PM me please. We will put this arguement to rest.
Both are great all-time games. God of War is its own entity, it doesn't need to be RE4. God of War is a phenomenal game and that's what matters.
I'll do one better, "why is Gamora?"
@naruga aaaaand thats how you spot a butthurt fanboy. there is no way in hell you have played god of war mate.
Goldeneye is good, but it's no Rainbow Islands. https://www.youtube.com/wat...
I mean Resident Evil 4 is pretty awesome, but hard to compare these two types of games. I mean why would you want to?
God of war needs horror!!!!
Resident evil needs more God killing!!
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Resident evil 4 reinvented resident evil. Also became the benchmark for 3rd person shooter/action games at the time. God of war is said to do the same but in comparison to what resident evil 4 did at the time, the jump is not so revolutionary. God of wars innovation is mostly cosmetic, on the surface-superficial. While resident evil 4 was at its core an innovative design. The same way mario 64 was for 3D platforming. I think God of war is not so remarkable when you have a bit more perspective
I personally think it is. When you factor how the camera changed the gameplay and the way the story is told and how much a second character is used in the gameplay and how exploration is a new factor, with how the axe behaves compared to the blades etc I think its as much as a change as RE4 was.
It depends what you are looking at. One shot camera and the form of story telling that the new GoW uses is pretty remarkable and revolutionary considering that these are things most games tend not to be concerned about. Think about, just as articles were coming out with the whole "Single Player is dead" nonsense, this game comes out and people change their minds, that is not an unremarkable feat. The gameplay itself is great albeit not as much as an innovative evolution as the story telling, but it does set the stage of what a fun melee base game can bring.
It seems God of war is praised most for masterful storytelling and it's emotional impact. But let's be honest, what does it do that hasn't been done before in Uncharted, the last of us, grand theft auto V, heavy rain etc These games add a cinematic subtlety to games that was missing before, but did God of war take it to another level that makes it remarkable? It's debatable.
Then you haven’t played the game at all because the combat is a highlight in this game just like eveything else. What has GoW done differenttly you ask? Well it is about Mythology, and none of those games play like GoW. Also there are not cuts that pull you out of the experience and that is technical marvel in itself.
They are both great games. It seems to me the gripe is that GoW is getting higher ratings than RE4 did in it's time. Which RE4 did more than what GoW 4 does today for gaming. I AM NOT SAYING GOW IS BAD OR ANYTHING. I just think given that RE4 didn't receive all around 10's I wouldn't think GoW would either, but it did. IMO RE4 is a 10 so it really doesn't matter to me. (I have yet to get GoW, due to time and finances lol, but I really want to play it.) I think the problem is with "Review" sites now. They are all over the place with the ratings. And will collectively destroy a great games rating just because they have a Tribal mindset towards the console of their choice. Also as a side note, a perfect 10 game should be held to extremely high standards. Very few games reach a perfect 10. Also a perfect 10 has to either be Evolutionary or Revolutionary when it comes to gameplay (IMO). Otherwise it would be between 9-9.9. Metroid Prime on gamecube didn't even get 10's in it's day. And that game deserved it. Great Music, Great Graphics, Great story, great gameplay, made it feel like you were inside Samus's outfit and brought great new gameplay mechanics. But still received 9's, 9.5's but not many 10's.
RE4 was pretty phenomenal at the time, a huge departure from the regular series. I can see the comparison between RE4 and GoW, both changed up it's popular formula and went with the 3rd person over the shoulder view. RE4 would probably win out only for nostalgic reasons though and not necessarily because it's better than GoW.
2 different games though. If u want to compare a game to RE4 then compare TLOU. That's like me comparing devil may cry to The Walking Dead lol.
Two different games that changed up their gameplay style to both over the shoulder third person action. The play mechanices of both games are actually pretty similar.
Too bad in the end RE lost itsef to the mainstream while GoW has been a solid series from the start
Ok yeah, you mean Resident 7 (and made for Vr) or the revelations series Yep, they definitely went mainstream with all titles there.
GoW is in good company. I love it for many of the same reasons I absolutely loved RE4 when it came out. It's easy to draw parallels. Not sure if it will be as impactful or influential in the long term, as RE4 was though.
Stop you lost me at No Resident Evil 4... I stop reading after that... LoL (You just can't be serious right now)
Does it need to be
There’s always gotta be that article
Its...God Of War?
I disagree, but whatever. They are two completely different games from two completely different genres. Personally though I prefer God of War.
What a garbage premise for an artical. They aren't even in the same genre, just makes the writer seem butthurt and desperate to put the game down somehow lol.
God of War just retook its place among the highest tier Sony exclusives. Uncharted, Last of Us, HZD, BB, and GOW. Its status is legendary again and deserves to not be compared with others, there is no vs, there is God of War and its cemented among the greats. RE was really good, it's not GOW good.
RE4 was the last good RE game, they all gone down hill from there. The original creator left after RE4 and made Evil Within.
The thing is we, as playstation owners wouldn't even compare these two in the first place. The only people that would say this are non ps owners.
2 very different games in two very different times. Resident Evil 4 reinvented the wheel, God of War takes things lots of other games are doing and one ups them in most ways.
Of course it isn't! No comparison. RE4 was a good game but the new GOW is definitely much better.
Why does every thi g have to be better than xyz? Can't we enjoy them all in their own right?
RE4 revolutionized 3rd person shooters. GoW isn't revolutionary. Its actually quite safe as far as modern trends go. Also, RE4, while good on its own, was a terrible RE game.
RE4 is one of the most influential games of all time and it didn't just influence shooters. It's influence can also be seen in sandbox games like GTA, action adventure games like Uncharted, RPGs like Mass Effect and now even hack n' slash games like GoW and hellblade
I agree that it was insanely influential. Not knocking it on its own merits, at all. Its a great game. Its merits as an RE game is a completely different story though. Like the former RE games-in-development that eventually became Devil May Cry and Onimusha, there was no reason it had to bear the RE name. No need to cannibalize one of the greatest game series of all time just to bring RE4 to market. We could have had it all: great 3rd person macabre action shooters and great new classic-style RE titles, side by side. But Capcom in all their (lack of) wisdom decided it was better to divide the fan base. It certainly didn't serve them at the time to abandon classic-style RE. On the GC, RE4 only sold about 250k more than REmake. It wasn't until it was ported to the PS2 and the Wii that it finally outsold RE2's PS release. Had CC ported REmake and RE0 to the PS2 and given RE4 a multiplat release as the first game in a new franchise, they most definitely could have doubled, maybe even tripled their profits within the same time frame. Again, my point in all this is that we could have had it all. The choice between the two was forced and arbitrary.
In that case, it's too early to draw a comparison. we wont know how influential god of war will be for a while. I think the whole one-shot camera, the AI stuff with artreus and just the whole way they moulded all these really well polished things together that makes something like a well designed video game with deep mechanics and variety while also feeling like an epic and emotional cinematic blockbuster at the same time. i think in those ways itll be very influential
I didn't say anything about it being a good or bad RE game. I was just trying to say that RE4 influenced more than the shooter genre but... I disagree. Much like GoW franchise, RE needed the change to stay relevant as it was becoming stagnant and irrelevant. Not only that but I think that 4 is a great RE game as it kept the most fundamental thing about the franchise to me: the atmosphere even if the game was more action focused. Without atmosphere you would just have an action game