The Depiction of War in Games: Can Developers Do Better?

Andrew Barron knows a thing or two about war. He was deployed in Afghanistan in 2010, and now he works as design director for Bohemia Interactive Simulations, which makes advanced military training simulations.
That has given him perspective on realism in military simulations and video games, and he finds that the latter fall short because they’re mostly about nothing but shooting.

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81BX230d ago

He was reserves.... nothing to see here.