Sterling Guilherme from Game Savvy explores Sonic The Hedgehog in both a 2D and 3D landscape and answers the question, can Sonic The Hedgehog ever work in 3D?
in theory... yes
Ummm I liked Sonic Adventure 1 & 2, Sonic Heroes. They should just make a Sonic Adventure 3 already :D
They said they would have to go backward to do that, which they don't want to do (which is pretty stupid of them to say considering they did exactly that for Sonic Mania).
And it's nothing wrong with going backwards if that's what works best and the fans love it. I hate the Boost mechanic and I also hate the stages that are created so you can boost through them.
Sonic adventure 1 and 2 haven't aged well.
And that's when you make a remake of 1 & 2.
I'm a massive fan of Sonic Adventure 1 and 2. SA1 blew my mind as a kid- the music, the graphics, even the voice acting (the bar was low 18 years ago. Anime and game dubs were still in the Jill Sandwich era for the most part lol) just blew me away. I played it so much that I learned a lot of its awful script by heart, lol. And then I went to play SA1 on Steam a little while ago and yeah, it definitely has no aged well at all, haha. SA2 has aged a fair deal better than 1, though. Keep the same stage design principles but modernize a lot of the rest of the game using today's techniques and I think they'd do quite well with a remake of SA1 or 2. The level design for the most part was pretty solid but insanely glitchy due to inexperience with the hardware (why exactly could you get pulled through the wall of that loop-de-loop in the very first level lol), and then they can leave padding mechanics like the werehog behind, and even drop the numbing boost gameplay (not a fan of boost, sorry to say, even though I did enjoy Colors and Generations more than anything else they've made in 3D for quite some time).
Tell me about it. The broken chaos emerald finder in SA 2 is the stuff of nightmares. Even the hints the Chao give you is off. I don't know how I put up with it as a kid. Lol Still a fan of the soundtrack though.
Not with sonic team no. He is too fast, but if you put his 2d physics into 3d he might actually be playable.
Yes, check out Defunct https://m.youtube.com/watch...
Yeah it’s already been proven
With the right developer, tools and ideas any game concept can work in 3D, but the beauty of modern tech and software is that developer's options are nigh on boundless. Sonic in a true platforming based open world, with good draw distance, maybe some lock on features for those that need it, a little qte in complex battles, but some on-rails moments that still allow the play to view the necessary elements of levels they need to see to give them enough info to react to fast changing events would make for an exhilarating game IMO. Spiderman works in an open world, even though he moves fast, no reason why a well designed 3D World can't work for Sonic & Co.
In theory yes. But then we play Sonic Mania, and we say "just give these guys ALL the budget FFS"
It's possible, I'm sure, but they haven't figured out how to do it yet.
If they went back to Sonic unleashed stage design with a rock solid 60fps and no werehog. I think it's great, Generations was great as well. Heroes, Adventure 1 and 2 were too but didn't age well. Also 06 could have been good if done properly. I think it could be good if sega redid the game. Remove the load screens, mix the gameplay between Adventure with upgraded controls and the fast sections be like unleashed and gen. It could be really good. Well don't make the damn girl a human, make it be that squirrel girl from Sonics show. Forgot her name as I haven't watched for years upon years
Sonic Adventure 1& 2, Sonic Riders, Sonic Allstar racing transformed, Sonic Unleashed and even Generations did it well.
generations and colors are great 3d sonic games
I personally think modern Sonic games get a lot of unfair criticism. Are these games really that bad? I truly believe that if Sonic was a new ip, these games would get such a different reaction. They aren't anywhere near as bad as people make them out to be. Even Sonic 2006, a game full of problems, isn't as bad as it was made out to be. The worst thing about that game was the loading times, every other issue i came across was minor. The fanbase doesn't help things, they are so full of nostalgia that they just can't move on. You have one half of the fanbase stuck in the 90's and can't look past Green Hill Zone and Sprites. Then there is the other half that loved the early 3D days and won't accept any new Sonic game unless it's Sonic Adventure 3.
And then there's the Sonic apologist. Thinking everything Sega does is good and should be protected from any form of criticism. Modern Sonic gets criticism because of the inconsistency of its quality in the games. For every good Sonic game we get ,rest assured they will be 3 Sub-par games to follow it. 06 was trash. People had every right to bash that game. It was irresponsible for Sega to release a game with so many glaring issues. Sega needs to act like they care about the quality of its brand and stop rushing things out, maybe people would respect it more
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