SideQuest Studios CEO says we're still a ways off from constant 60 FPS.
PC games hit 60 FPS all the time because they have stronger CPUs. Therefore, a simple boot to the processor would probably do the trick. Looking at average frame rate tests of Ryzen CPUs I say we are fine.
I think we'll hit 1800p60 in many games, but 4K60 for the majority might be the next console.
if were talking 12tf consoles these consoles will be beasts they will use checkerboarding to get it to 4k 60fps its impossible to tell if a game is using checkerboarding unless its in slow motion and a 1000% zoom in sure there are times when strange things can happen to certain objects because of checkerboarding but next gen consoles may be able to produce true 4k objects along side checkerboarding objects the best of both worlds, if not they will scale it on a certain axis like what titan fall two did if developers want 60fps they should have no problem with next gen consoles if all that fails, freesync it
Consoles have a fixed hardware. Some developers are just going to choose 30fps(which is a good way to play most games, despite what some nerds say) and push visuals as far as they can. How hard can it be to understand for some people jesus christ
Been waiting for rainbow skies since ps3 feels like it'll be out on ps5 then ps4.
Rainbow Moon was trash. I played dozens of hours, then realized that the game is just repetitive. Way better Srpg games on ps3 & ps4 like Valkyria Chronicles, Disgaea, Xcom, Banner Saga, etc blow Rainbow Moon out of the ballpark.
I dont expect anything revolutionary from SideQuest Studios.
Hopefully the next-gen consoles as well as developers support PC-like GRAPHICS SCALIER options in their games like for example: https://www.vg247.com/2015/... and https://www.gamespot.com/ga... We seen this on a small minority of games already this gen, but I'd like devs to take it even further to the point that we can even customize what resolution we can play our games on PS5 & XBOX 4, and not some fixed costumed fashion set by the devs but a much wider universal graphical options customization standard for ALL GAMES, digital or retail alike.
Like i said time after time PS5 needs to come out 2022. To get better hardware.
I'd prefer generations to extend longer and longer. The increase in graphical fidelity is reducing each generation. I'd be happy with one console every 10 years or so, preferably retaining backwards compatibility.
These systems aren't even announced yet so hold your horses. I mean sure, Sony has learned that reasonable power with relative ease of programming and a price point of around $400 is a better business move than even more power with difficult hardware to work with and a higher price point, but I still expect we will see a decent enough boost in power once next gen rolls around. The next consoles may not match the most cutting-edge PC hardware at that point in time, but they don't have to, unless the devs behind Rainbow Skies don't understand what console gaming is all about.
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