The success of the PS4's excellent first-party experiences belie the commercial challenges single-player titles still face.
Sony studios, The Beatles of the gaming industry
I wouldn't go that far.
Well, Sony isn’t perfect. But they know to keep their momentum up and up.
Yes yes we know not everybody likes the same things but when you have the majority thinking the same thing it’s not up for debate
I'd go further. PlayStation is a lot more entertaining than The Beatles.
Of course you, of all people, wouldn't 😉
But two of them died so that isn't the best analogy
Even so, Sony still keep their momentum up and up.
Do people not see that using the analogy of a successful group where half the members died isn't exactly the best analogy one would use when praising a company that is also successful that's what my first comment means
Newsflash: humans do die
I just thought that using a band who have been around for a long time with all members and we're successful would've been a better choice but guess people don't get it
Does their music catalog and sales, hall of fame status, and world wide reach with fans disappear because 2 members died? Or did you just not understand the analogy?
I hope Quantic Dream follows the same path with Detroit. The game looks amazing with all those decision you make which has their pros and cons. I am waiting for it. Preordered.
lol! Best comparison.
So they're bigger then Jesus. Nice.
I got to say after playing God today I can tell you that SSM has really improved their game making skills. The level of detailed graphics is extremely amazing. One major thing that I see a big improvement in is the proper use of contrast. That being said, everything pops right out of the screen which looks very appealing to the naked eye. At least for me. The musical soundtrack is just as appealing. Keep up the good work SSM. I predict the new Studio Sony is opening up is working on a first-person shooter, maybe for next gen/this gen.I think by making a good 1st person shooter would complete the circle since Sony 1st party studio has mastered just about every other genre/gameplay style.
Just got to the first "boss fight" before stopping for dinner, and I have to say the graphics are far and away anything else out there right now. Maybe not if you're just looking at the sharpness with a high end graphics card, but the way everything meshes together to make a beautiful picture. Only complaint I have so far is I keep pressing the face buttons to attack. But I'm sure I'll get used to the new control scheme. Waiting for a headache to pass before getting back into it. Not sure if N4G is the best place to do that.:)
U can change the controls which is what i did square for light attack triangle for heavy attack. I like it so much better. I did the same with assassins creed origins
I meant to reply to you above.
I knew I could change the controls, but I like getting used to a control scheme the way it's set up. More an OCD thing for me. I've already gotten used to it.
It goes beyond the graphics. The animation and choreography of that fight is sick. I stopped playing right after the fight ended.
I stopped playing because I had to make dinner. But I had a massive headache all day and was waiting for it to pass. I was really tempted to restart the game just to experience it again when I was more focused, because the way it started, the intrigue, the mystery of if the connection to the old GOW would be made then, and then the punching and sadistic humor of the Stranger just really got me going. Then, when I thought I died, it really picked up and became epic and more like you'd expect from a boss fight in GOW. All after a rather slow start in the first hour. I keep waiting for the story to do more reveals on the connection to Kratos' past, but they're only hinting at it, and building more mystery about what's going on with him, Artreus, and why Odin is interested in Kratos.
@jhoward, a FPS that also works in VR? Hmmmm
Thats Gold! If only someone could do a Antonio Banderas gif with Kratos responding to the score..... Anyone? because I sure can't.
Top of the industry for a reason and when ya got it, ya got it!!!!!
“Like many of you, I imagine, I experienced a strange and unexpected new feeling this week; there's a new God of War game coming out and is this... could this be... excitement?” What daduq? I’ve always been excited anytime a new God of War game comes out. “I say "rare", but actually, that's rather the point; while this kind of single-player game is indeed rare, there's one company that seems to knock them out on a pretty regular basis, and that's Sony.” Sony isn’t the only publisher that frequently releases quality single player games. “The ascension of Sony as a developer and publisher is a story that's taken a back seat to the commercial and creative triumph of the PS4 overall, but it's an important and fascinating one. While Sony has always had major titles from partners and internal studios, it's never dominated or defined its own platforms in the way Nintendo does, or even really had the kind of headline, instantly identifiable core title that Microsoft once had with Halo.” No people talk about the quality Sony produces just as much as they buy PS4s. It’s not like they’re buying the console for no reason. Nintendo dominates its console’s lineups because they don’t have as much third party support to compete with on their consoles like Sony does. When you have dwindling third party support, of course your first party support will stand out that much more. Sony’s first party and third party has always defined their consoles. PlayStation has a lot of core identifiable IPs, not just a few like Xbox does.
Exactly, well said. Sony and Nintendo are juggernauts when it comes to their first party studios, but where Sony exceeds Nintendo is from all the third party support they get and exclusives from 2nd and 3rd party studios. Sony knows they don't really have to go strong on online multiplayer games because most of the biggest online games are made by 3rd party studios. This is why Sony focuses on huge single player games because it's rare nowadays to have a great story in most games and this is an area Sony is very strong at. Having a balance on your console and a the hugest genre of different type of games for any kind of gamer is what sells a console.
“Sony's focus on its own games began to build up in the PS3 era, perhaps due to a recognition that the platform's unexpected second-fiddle role to Xbox meant that it could no longer rely on third-party publishers pushing out PlayStation exclusives. But the real payoff has come on PS4, where the firm has built up a roster of first-party published games which stands among the finest any company has ever enjoyed.” Does this author have ADHD? Sony’s first party support has always been strong. The author wrote that like the first party support for PS1, PS2 & PSP have always been poor and Sony just suddenly gotten into the habit of making quality titles with PS3 which just happened to carry over to PS4. “One of the criticisms often made of Nintendo's first-party approach, by the industry rather than by consumers, is that it can serve to steamroller third-parties who want to make headway on Nintendo platforms.” That should be obvious why. From N64 to Wii U consumers didn’t have much reason to pick up a third party title on a Nintendo console as they did on competing consoles. This clearly wasn’t the case with NES, SNES, all of their handhelds, and now with Switch.
No publisher in the industry feels that the console makers own efforts somehow steam roll their own efforts. I have no idea where he got the impression that publishers are somehow at odds with the console makers. The console makers do more to help a lot of publishers than they do to hinder their chances at retail. The console makers themselves have a huge vested interest in make sure that the publishers do well on their system. If they don't, then they won't have support(See several Nintendo consoles), and without support, the system won't sell....which means the console makers make less money. It's a symbiotic relationship. One can't exist without the other.
About 4 hours in God of War, and holy crap I am blown away with this. (VERY MINOR SPOILERS) The first boss fight I had with this unknown person just awed me the throughout whole fight. Just seeing everything turn to rubble & destruction, with the boss and Kratos flying across the landscape caught me by surprise. I just kept saying holy sh*t over and over. It was incredible and it was just the beginning of the game. (END OF MINOR SPOILERS) I knew this was going to be a fantastic game, but I think even this has surpassed my expectations. I am loving this game, and it will easily be a GOTY for me in 2018. Hell, it could easily turn into one of my favorite exclusives for the PS4. Sony's studios sure know what the hell they are doing. Microsoft needs to take note of this seriously.
The challenges with SP in retail isn't from the selling of the game itself. The challenges are from the investment side where some investors want higher returns with less investment. While publishers ultimately make the decision on what games to make, the big investors actually do put pressure on the producers and publishers to go with things that can return more, with less risk involved. Luckily though, there are some publishers which decide to use a pool of money to make different kinds of games, and then go out to find production investment for other projects from outside sources. And there are still investors who are into making SP games if one knows where to look.
Put that in your pipe and smoke it Andrew Wilson! I just wish Sony, and not EA had acquired Visceral games. Imagine what could have been.
Oh man we'd still have Dead Space! Can you imagine Dead Space in a VR game?!
Always the best, and will ever be.
It's not even anything to compare no other platforms are really doing anything.
As long as they make great SP games I will always support them
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