From Eurogamer: "There's a story I've heard passed around a few times over the years about PlatinumGames. It's about how, so industrious is this Osaka-based studio, it never really stops working; how its employees are put onto shift-work, one working through the day while the other toils away through the night, ensuring a never-ending 24-hour production cycle. It's a myth, sadly - though that's fortunate for the studio's 190-strong workforce, you'd figure - but like all myths there's surely a kernel of truth in there somewhere. How else to explain how the studio has produced some 14 games in just over a decade? How else to explain the exquisite craft that's almost always on show?"