The Guardian Reviews Dead Space

There's a magpie-like quality to Dead Space, which one feels obliged to describe as a third-person action-adventure survival-horror game set in space. At first, it's a bit overwhelming, as it misappropriates a welter of ideas from other games: the gravity gun from Half-Life, the (occasional) ability to walk on walls and ceilings from Prey, and the ability to slow down time from Max Payne. Against the odds, though, everything eventually slips into place and what you're presented with is compelling, original gameplay.

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