Game Vortex writes: "From our last memory of Lost in Blue on the DS, Lost in Blue: Shipwrecked is a nice improvement. The graphics are not top-of-the-line for Wii, but are respectable. Where the art style before seemed biased toward realism, Lost in Blue: Shipwrecked goes more toward a cutesy, anime look. It keeps the overall game feeling lighter, makes it easier when the story introduces comedic elements, and reduces any discomfort players might have projecting themselves into the situation of these survivors. The interface suffers from lots of repetition, since you are constantly required to do the same basic actions like starting fires, gathering items, cooking meals, and interacting with other characters. Lost in Blue: Shipwrecked doesn't give players much credit for reading directions, judging by the requirement that you click through the same screen of instructions a million times to do the most basic actions. The implementation of dialogue in the game suffers from having only about 10% voice acting attached to the words on-screen. Hearing someone say, "Hello!" while the words on-screen are something like, "Hello. It's great to see you, my fine friend and fellow survivor," is a bit odd. Perhaps the voice actors were paid by the word?"