Massively in Metropolis: Paper isn't play

During Massively's lengthy look at SOE Austin's in-development game, they asked a followup question about DC Universe Online's concept of factions. Called causes, they've already outlined for you what they know about them in their discussion of making friends with Superman. Our innocent question, though, netted an interesting response from SOE Austin Creative Director Chris Cao that they think is highly indicative of the studio's outlook on game-making.

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