"Dead Space somewhat unabashedly borrows from previous games that have already been successful, tossing aside the need to build something new. While it does have a bit of innovation thrown in there, Dead Space isn't really treading much new ground. How this makes you feel about the game is entirely dependent upon how you feel about previous survival-horror games.
After a mere five minutes in, I couldn't stop calling Dead Space "Resident Evil 4: Space". It has all the trappings of Resident Evil 4: over-the-shoulder camera, controls, scarce supplies, and zombie-esque beings to shoot. After a while, "Resident Evil 4: Space" became "BioShock Presents: Resident Evil 4: Space"."