In March last year at the Game Developers Conference in San Francisco Sony began to turn the fortunes of the PlayStation 3 around.
After a painful launch period the company put itself somewhat on the front foot with two key announcements: Game developers and journalists were shown Home, the 3D social networking hub for gamers, and LittleBigPlanet, the debut game from Media Molecule, set up by three ex-employees of Peter Molyneux's Lionhead studio.
While Home remains overdue, LittleBigPlanet (LBP) hits the shops in just over a week's time.
The moment the demo of the game was first shown people were tipping it as a killer application for the PS3. I was lucky enough to be in the audience for that first demo and I was very impressed. It looked set to a highly creative platform games combined with a very ambitious attempt to harness the user generated content revolution.
Since then the game, and specifically the developers, have gone on a journey which has seen LBP become the single most important title for the PS3 this year and I've tracked its progress closely.