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When Reviewing, Who Is Your Review Score Aimed At?

The hardest part about doing a review is putting the score out of 10 or 100 at the end. Many websites have gone ahead and done away with review scores, but it doesn’t seem to be a popular choice with many gamers. Believe it or not, review scores mean a lot to many people, and purchasing decisions are ultimately driven by scores on Metacritic. The problem with scores is evident every time I sit down with what many would deem a kids game, and the thought of writing this piece is driven by my time with Kirby Star Allies.

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lptmg231d ago

I know this isn't related to games, but I think the late movie critic Roger Ebert defines best how to review a game:

"When you ask a friend if Hellboy is any good, you're not asking if it's any good compared to Mystic River, you're asking if it's any good compared to The Punisher. And my answer would be, on a scale of one to four, if Superman is four, then Hellboy is three and The Punisher is two. In the same way, if American Beauty gets four stars, then The United States of Leland clocks in at about two."

xtheblackparade231d ago

Yourself, who else could it be? Even a professional reviewer can't get away from that. It's not as simple as saying: "well, I might not like this genre of games, but if you like this genre it's definately a 9/10". Because there is no way you experience the game the same as people who like the genre. For example the amount of games played in said genre are part of how you would score the game. A reviewer who doesn't like the genre has likely played less of the genre and therefore is less informed on how well the mechanics are developed in the reviewed game or if they are innovative versus boring.
There's more factors like that but I think the point is clear.