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PS4 Keeps Dominating Ubisoft's Sales; Xbox One, PC, and Nintendo Switch Follow

Ubisoft disclosed its financial results for the third quarter of the current fiscal year, including a breakdown of sales by platform.

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Cyborgg218d ago (Edited 218d ago )

Not surprised at all. The install base is the reason for that.

Lime123218d ago

So why PC isn't dominating?

ShottyatLaw218d ago

Considering the shitty PC ports and downright shady optimization efforts, I'm surprised PC is as high as it is.

uptownsoul218d ago

Last Qtr (Oct-Dec 2017) Ubisoft sold more games on PS4 than Xbox One & PC...COMBINED (44% vs 40%)

AND

Last 9 months (Apr-Dec 2017) Ubisoft sold more games on PS4 than Xbox One & PC...COMBINED (41% vs 40%)

https://ubistatic19-a.akama... - Page 4

TomatoDragon218d ago

What's with all the down votes? It's a legit point.

SuperSonic91218d ago

PlayStation is the King of Third Party Games.

kevnb218d ago (Edited 218d ago )

look at the games they release, most of them have much less appeal to pc gamers than console gamers.

thisismyaccount218d ago

Because there are at least 2 markets on the PC. One is the F2P one since 2008 and heavily dominating and the other is the AAA one (Steam and such). Guess which one is the bigger of the two.

Steam is just a mere nuiance. It only survives thanks to the double dippers out there buying same games twice or even trice, the die hard PC is dead and generates about as much as Microsoft´s Xbox or even less

Steam 2015 ~3,5bn
Steam 2016 ~3,6bn
Microsoft Xbox 4+ 2016 with a much smaller user base and games (Steam ca. 20K vs 1K on the Xbox). Most users on Steam dont even fire up the games they´ve purchased.

septemberindecember218d ago

Because the PC install base that consistently plays games isn’t as big as people think it is.

You can’t just count active Steam accounts, because there is no cost to having a steam account and anyone can make one.

You can’t look at the install base on PC the same way you can traditional consoles, as PCs are a home utility too.

starchild217d ago

Because there's so much to play on PC that sales are spread out between more games. PC gaming as a whole generates more game sales revenue than any single console.

Mr Pumblechook217d ago

In the last quarter PS4 accounts for 44% of Ubisoft sales and XBO for 25%. If that is a reflection of marketshare (which it often is the truest signal) then it means Sony have sold almost double the units that Microsoft have done.

What I'm most surprised about is that last-gen consoles; 360, PS3, Wii U, Wii, only account for 4%. Which means last-gen is almost closed down.

+ Show (8) more repliesLast reply 217d ago
Transform218d ago

> Not surprised at all. The install base is the reason for that.

Yes.

The PS4 is 75-76 million worldwide.
The Xbox One is only 25-27 million worldwide.

When a console like the Xbox One bombs in the market that badly its dwindling fans buy less and less games because the motivation to spend money on what is a dying system just isn't there.

Kiwi66218d ago

The Xbox One has been reported to be over 30 million for awhile now

Transform218d ago (Edited 218d ago )

'been reported'

In other words the little kid Xbox fan at vgchartz...

What is hilarious about the rapidly dwindling Xbox fanbase is just how divorced from reality they are.

The PS4 and Xbox One launched at the same time and the PS4 has been consistently outselling the Xbox One three to one or more each month worldwide.

The three to one or greater should not surprise anyone given the Xbox One is dead in both Japan and all of Europe outside of the UK. And even in the US the Xbox One is getting easily beaten by the PS4.

In other words we are all supposed to believe the Xbox One has sold roughly half the units the PS4 has worldwide while only selling a third or less each month worldwide.

It should be obvious why Microsoft absolutely refuses to release even their silly shipment to retailer numbers they try to pretend are actual sales. If they released the actual dismal Xbox One sales numbers a good chunk of the already tiny Xbox fanbase would throw in the towel on the failure of a console.

The Xbox One is selling at just about exactly the same rate as the first Xbox marketplace failure fifteen years ago.

It isn't any sort of coincidence that the without the Xbox 360's RRoD massively inflating sales numbers this time that Microsoft's worldwide sales have fallen magically back down to Xbox levels.

Kiwi66218d ago

I'm not saying it is or isn't just saying what has been said

Transform218d ago (Edited 218d ago )

> I'm not saying it is or isn't just saying what has been said

It's been 'said' that:

* The Xbox One would put out PS4 level graphics
* That Microsoft has large numbers of exclusive games about to be revealed
* The Xbox One X was going to be a 'beast' and not just another Dreamcast type graphical dud
* That the Xbox One was going use 'teh Cloud' to put out PS4 level graphics
* That a magic SDK update was coming that would allow the Xbox One to put out PS4 level graphics

Fanboys and fanboys in the media say lots of stuff.

Kiwi66218d ago (Edited 218d ago )

So when some PS fans say Xbox is being outsold by 2:1 wouldn't their logic mean that the Xbox One is around 30 million even though it may not even be accurate

Transform218d ago (Edited 218d ago )

> So when some PS fans say Xbox is being outsold by 2:1

They are either:

1. Being polite to Xbox fans
2. Dumb enough to be getting their console sales numbers from vgchartz(or somewhere dumb enough to be repeating them)

The Xbox One is completely dead in Japan. It is selling almost no consoles in that region.
The Xbox One has been outsold in everywhere in Europe since launch in the five to one range by the PS4.

Combine those two realities of Xbox One sales and it is not even POSSIBLE for the Xbox One to be selling anywhere near two to one lifetime worldwide sales.

You don't even have to factor in the Xbox One getting easily outsold in the last of the three major console regions, the US.

The dwindling number of Xbox fans can believe whatever fake sales numbers they want. It isn't going to change the reality of Microsoft's failure in the console market once again.

Kribwalker218d ago

So where are you getting your numbers from? You say don’t get your numbers from some little kid xbox fan on VGchartz (who has consistently under reported xbox games like halo 5 which hit 5 million in sales in the first 3 months yet two years later still sits below 5 million on that site, or forza horizon 3 that has announced more sales then vgchartz has reported)

But yet you are pulling numbers out of your ass and claiming them to be true. Put some real numbers out there then talk like it’s a fact. Because all we have ever got was a slip from EA 2 years ago that said the combined sales between the two consoles was over 55 million. This when the PS4 was at 35 million

https://arstechnica.com/gam...

So yes please enlighten me

michellelynn0976217d ago

X-Box is at 35 million, but still eay behind.

S2Killinit217d ago

at this point, with how anti-console MS has become, I think its best if gamers stoped supporting them until they lowered the pistol they are holding to the head of console gaming as we know and love it.

andibandit217d ago (Edited 217d ago )

@Transform

Berates people for getting numbers from VGCharts, then pulls numbers out of a hat.

A bit hypocritical there. Who knows, your numbers could be right, but noone here actually knows, they just act like they know.

Kiwi66217d ago (Edited 217d ago )

Why do you assume that I'm only talking about VGC when I am in fact talking about any site/person who has said what they think the number is, but yeah just jump to a conclusion and run with it because you think that VGC is the only place

+ Show (9) more repliesLast reply 217d ago
AspiringProGenji218d ago

Hold up! This was also the case 1-2 years ago when PS4 sold more copies of Ubi games but the Ph.Ds in mathematics of this site said Attach rate was more important. What happened!?

Kribwalker218d ago

well if you look at attach rate based on consoles sold, The xbox one has a better attach rate on these games. If the PS4 has outsold the xbox one 2-1 then why aren’t PS4’s share of the games sales double the xbox ones?

PS4 sold 44% of UBisoft games with twice the marketshare
Xbox 1 sold 25% of total Ubi games. which puts it at a better attach rate, since 1/2 the install base has bought more then half the PS4 percentage

218d ago
AspiringProGenji218d ago

^There you are lol! Comparing attach rates when the gap in sales is this big between the 2 is not as accurate. The least sold console will always have the bigger percentage.

Kribwalker218d ago

obviously selling more copies will equal more money, but attach rate is a different animal. You brought up attach rate which i showed the xbox has a better attach rate based off of these charts. But obviously the PS4 brought in more money for UBI and no one is arguing that, and they would be stupid to argue.

@halomasterchief

your one day old troll account isn’t fooling anyone. Just another Sony fanboy alt, this one just created to take backhanded shots at Xbox

LP-Eleven218d ago (Edited 218d ago )

Looks like you spoke too soon. :P

OT: As usual, PS4 continues to dominate!

trooper_218d ago

As usual, Krib has no idea what he's talking about.
Are you going to seriously deny that Sony made Ubisoft the most money?

chiefJohn117218d ago

Why did Krib get so many down votes? He's telling a fact. You people act like it's an insult or he's says Xbox made Ubisoft more money. I swear someone could say Xbox logo is more green than ps and you people would down vote lol.

darthv72218d ago

Krib, despite there being some legitimacy to your thinking, you know PS4 fans will never see it that way. Keep fighting the good fight though.

The Wood218d ago

'If the PS4 has outsold the xbox one 2-1 then why aren’t PS4’s share of the games sales double the xbox ones?'

Maybe because they have more games to choose from. . . . It's not rocket science. The attach rate will be higher for all games if you have the choice of ten games over those who have the choice of 20. .

People also don't have infinite money or time. Sometimes you have to make a choice.

MasterCornholio218d ago

Well sales are still more important to developers than attach rate. Any idiot can see how the revenue formula is constructed and come to the conclusion that revenue is based off price and quantity sold.

r2oB218d ago (Edited 218d ago )

@ krib and Darth

So you don't think the fact PS4 has more games available effects the attach rate of individual titles? When a gamer walks into a store with $60 and goes to the Xbox section and sees newly released titles like For Honor and Wild lands... and another gamer with $60 walks into the PlayStation section and sees newly released titles such as For Honor, Wildlands, Horizon, Nioh, and Nier... you don't think there is a smaller chance the PS4 gamer will buy a Unisoft title than the Xbox gamer? Even when you consider they are of different genres, to a gamer that likes many genres, they are competing for his money. There are roughly 20% more PS4 games than Xbox One, that's 20% more competition for gamers money.

EDIT: @ Darth do you think Xbox gamers will see it that way?

darthv72218d ago (Edited 218d ago )

@r2ob, I dont disagree with what you said but maybe that is a question better suited for a non ubisoft article.

Kribwalker218d ago (Edited 218d ago )

@trooper
“As usual, Krib has no idea what he's talking about.
Are you going to seriously deny that Sony made Ubisoft the most money?”

i never said that. i actually said the opposite. “But obviously the PS4 brought in more money for UBI and no one is arguing that, and they would be stupid to argue. ”

but genji brought up attach rate, which by the 2-1 install base ratio MS has a higher ubisoft attach rate. Simple

@R2ob

Genji brought up ubi attach rates, which i replied to. sure more selection effects it. i never argued against that. But Xbox does still have the higher per console attach rate on Ubi titles, and that was what i stated

ziggurcat218d ago

The article isn't about attached rates based on console sold, krib.

Christopher218d ago

***If the PS4 has outsold the xbox one 2-1 then why aren’t PS4’s share of the games sales double the xbox ones? ***

Because there's a typical drop off on the ratio between market share and attach rate on a single game basis. A ten million market share is typically comprised of more hard core users who tend to buy more software than others, but that diminishes as the market share increases because there's a finite number of hardcore. Doubling that market share doesn't mean twice as many people buy the game, only that the potential exists to capture the less hardcore to casual market area.

This is why both Microsoft and Sony tend to focus on overall attach rates which will be higher than individual attach rates by game typically whereas Nintendo does the opposite because the attach rate for their exclusives tend to blow other game attach rates out of the water.

Kribwalker218d ago

“ziggurcat1h ago
The article isn't about attached rates based on console sold, krib”

Obviously not ziggur. But Genji is the one that brought up attach rates

“AspiringProGenji7h ago
Hold up! This was also the case 1-2 years ago when PS4 sold more copies of Ubi games but the Ph.Ds in mathematics of this site said Attach rate was more important. What happened!?”

to which i responded that the attach rate of UBI games do sway to the xbox favour still. But again like I said
“But obviously the PS4 brought in more money for UBI and no one is arguing that, and they would be stupid to argue.”

but some people went into a blind a rage and chose what they wanted to read instead of actually reading what was said.

Ps4 generated more money for UBI

Xbox one has a better per console attach rate to UBI

Again, Genji brought up attach rates, not me

AspiringProGenji217d ago (Edited 217d ago )

Attach rate is only as good as console sales for an specific console go. When in comparison with the much bigger audience it really means nothing. The bigger the audience, the less attach rate.

Chevalier217d ago Show
ziggurcat217d ago

No, Krib. You're the one bringing it up.

The article is about the percentages of the total number of monetary sales, not attach rates.

Kribwalker217d ago

@ziggur

the comment we both are replying to is what brought up attach rates......You can’t honestly be that daft.

“AspiringProGenji11h ago
Hold up! This was also the case 1-2 years ago when PS4 sold more copies of Ubi games but the Ph.Ds in mathematics of this site said Attach rate was more important. What happened!”

The very comment and the first one to bring up attach rates.

+ Show (18) more repliesLast reply 217d ago
Christopher218d ago (Edited 218d ago )

It's not the install base, it's the type of install base. It's rare that 10% of any install base will buy any major release. This is especially true in the console market where typically the percentage of the market who are more likely to buy major releases in the first month tends to be split between the two at a less skewed level where PC tends to buy less overall until it's on sale.

Sony is dominating at this level not because they sold more consoles, they are dominating at this level because they overwhelmingly got that sweet spot of 14-24 demographic who are most likely to buy games at release. This is the opposite effect of what happened with the Wii and is more profitable if you can maintain it. This is why Microsoft is doing what they are doing--better hardware, game pass, BC--to push back.

Love competition. Love it.

LP-Eleven218d ago (Edited 218d ago )

While I agree that competition is good, the response to it needs to be measured carefully. Backwards compatibility is nice, but not making a dent in Sony's lead, Game Pass has yet to really show what it will do, and the better hardware doesn't seem to be swaying many buyers to Xbox (certainly not enough to pull many people from their PS4's and Switch's).

The PS3 began to catch up to the 360 because the competition was showing what kind of impact it can have on a brand/company - and Sony responded properly. When they started giving gamers what they wanted, the sales gap between the two closed. Right now, Microsoft has sold, roughly 35-36 million Xbox One machines and should end the gen around 50 million. While that is solid for Xbox, given it is not very strong around the world, it's still many steps back from the 360. For that type of success, they need something more than what they currently offer. Create more In-house games and properties, for example (titles that will ONLY release on Xbox and be home-runs like Gears of War and Halo were). That will make a bigger splash than any of other things we discussed.

Christopher218d ago

***Backwards compatibility is nice, but not making a dent in Sony's lead,***

I disagree as you don't see the effect. But it stops people from moving to new consoles entirely when they can play older games and new ones on the same machine. It's not stopping them from winning, but it does help slightly in halting the decline rate of their user base on consoles and increases revenue from GWG.

LP-Eleven217d ago

Yes, BC is padding a fall, but it’s not enough. They need to do more.

+ Show (1) more replyLast reply 217d ago
218d ago Replies(1)
PhoenixUp218d ago

Business continues as usual

goatking218d ago

Why even release the games for Xbox. Just release them on switch instead.

porkChop218d ago

Because it still makes money? The profit they make far outweighs the money and resource required to create an Xbox version of the game. No publisher is going to say no to making a bunch of money.

Mr Marvel218d ago

They would if the Switch could run them, but open world games like AC Origins would never run on the Switch without being scaled back to the point of ugliness.

badz149217d ago

In before Nintendo fanboys boasting about XenoCro2.