These days, on-demand gaming is a huge thing with players. Xbox Game Pass, for instance, offers a phenomenal value for $9.99, which is only going to get better with day-one game releases joining the service. And Sony still has a decent thing going with its cloud-based PlayStation Now, even though its pricing could use a little bit of adjustment. There’s also word that Google may be joining the fray with its own service.
However, well before any of these services were around, there was…the Sega Channel! Yep, long ago, before anyone even heard of the word “broadband” or “MOBA”, Sega teamed up with cable companies across the U.S. to offer its own on-demand gaming service – and for several years, it thrived.
So how did a service that got its start in the 90’s pave the way for what gamers see in on-demand gaming today?
As an iconic handheld device, the Game Boy Color was packed with fantastic platformer games that covered numerous sub-genres while providing a genuine experience.
From the Supervision to the Steam Deck, the vast history of handheld console gaming is always worth celebrating.
A modded PSP is awesome, I used to play games like the original Marvel vs Capcom and even the original Doom on it.
Epic Games winning its cases against both Apple and Google is shaping the way forward for the future of mobile gaming.
I feel alot of mobile gamers are kids which will at some point probably turn to console or pc. Mobile gaming just doesn't cut it for me.
Sega Channel blew my mind when I was a kid.