PlayStation 5 and PS VR should remain separate purchases but be considered "essential" together, according to Harold Vancol, Creative Director at Grab Games.
PSVR's interesting, but I want to see more multiplayer games come out of it. I hope Firewall: Zero Hour can be that.
There's a ton of multiplayer what genre is missing really?
Agreed. We need more games like Werewolves, where each player has an avatar of themselves.
Like not to be negative but is VR actually a think worth investing in at this point?
Not really. I hope Sony realizes that, it would be a waste of the talent of studios like Naughty Dog and Guerrilla
coming from someone that's never tried t. and yes, i know you're going to say you have but anyone, that hasn't got sick, loves the experience. so please, tell us you've tried t and it wasn't any good. Resident Evil 7 is on another level in VR.
I think VR opens up more opportunities. Companies can invest in it, in addition to traditional gaming. Actually it feels fresh and maybe needed in comparison to the generalization of MTs
@sampsonon - RE7 is good, but it's an FPS with head tracking. Give me the ability to aim and melee with my hands and then we can say it's on another level.
^Neon, like in Farpoint?
yes. Ace Combat, Resident Evil 7, Star wars X-Wing Experience, Rush Of Blood, and Rigs alone are worth the purchase. and sony is going to be releasing some great VR games this year as well. i was negative about VR until, well, i actually tried it lol. simply an amazing experience that you need to try to understand. my favorite is moment was when i played GT Sport VR with my wheel and peddles... amazing!
@ sampsonon you're totally right that VR is an experience unlike anything else. But the tech is still in it's infancy and because of that it would be a waste to put AAA studios who deliver grade A traditional game experiences like naughty dog and guerilla to make what would essentially be experimental software. With that being said Resident evil vii was built to be experienced in both and I would like to see more games do this.
smashman98 You are wrong. If those big name, high quality studiow dont invest in VR projects then VR will not make it beyond its infantile stage as you put it. Any new tech needs big guns like ND to create products(games) in order to show us the customers its worth investing in it, there by ensuring its proliferation. First the devs need to make the software and secondly we need to buy it, not the other way around. That said, PSVR is on the right path with a ton of software available and more to come and yeah, a ND VR game couldn't come soon enough.
Smashman Then why wouldn't you want the best devs working on VR? That really makes no sense.
@smash, but thats how things improve. The more people work on vr the better it will become. Ignoring it because its in its infancy won't help to push the tech forwards. Its the most creative devs like Guerilla who would probably be the best people to progress it tbh.
It is for me. There's a ton of EXPERIENCES of different kinds. And that what makes psvr a worthy investment. Farpoint is really a basic shooter tbh. But vr putting literally inside the game makes it amazing. You really have to try it. And honestly if you were even a little interested and have a ps4 you should've jumped on the $199 full bundles they had during holidays
You're absolutely right. Without the VR, Farpoint is a competent game with surprisingly good emotional impact in the story, but no one would give it much attention. But play it in VR, with the Aim controller and sorry, but there is no other shooter that offers an experience like it. The controls are so intuitive. There's nothing like something jumping out from the side at you and snapping the controller around and getting that twitch shot off. It's brilliant. As is actually holding the gun up to eye level and looking down the barrel to use the iron sights like a real gun, instead of holding L2. No, if you haven't tried it, your opinion on the subject is worthless. Like taking sex tips from a virgin.
Absolutely yes! I have not played a single flat screen game since I got the Skyrim bundle during the holidays. Many will disagree here but they more than likely never payed VR. It is the most compelling form of gaming I have ever played. The only analogy I can think of is like going from old radio broadcasts to TV. While not perfect by any means, in its current form it is still amazing. The VR future, IMO is very bright and can't wait to see where it goes from here.
It has some excellent titles personally I find value in it. I've owned a psvr headset since shortly after its launch I still play it regularly. Between titles like superhot and Skyrim you can see it's not perfect it's early days really but the potential will be huge i would highly recommend VR especially VR on ps5
I am no buying PSVR now because i believe that a new PSVR is coming with PS5 in 2 or 3 years. And that i will buy.
Pretty good idea Actually
I am all in on the VR train (Rift + PSVR). So I hope it isn't going anywhere anytime soon.. lol
I don’t agree with them needing to be essentiall to each other. We’ve seen it before with MS and Kinect. Doing that would leave Sony in the place that MS is right now, playing catch up.
They are essential. You need a PS4 for VR and you need a PS4 and VR to have full access to the PS4 library.
I'd like to see a PSVR 2 when the PS5 is released. There is plenty room for improvement.
While I hope for an updated headset in the future I also hope that the current one will still be used next gen along side the newer model. I'm really hoping for those updated move controllers with analog sticks and maybe ability for more cameras for larger roomscale.
So basically like the Vita and PS4 were separate but considered "essential" together in a last-ditch effort to save the Vita? VR is a niffty idea but there still is nothing that really standout about it outside of short fun experiences.
Skyrim is short?
Vita and PSVR are apples and oranges. You’re comparing portability to a whole new level of interactivity.
Resident evil 7 is short???
considering majority can't play VR for more than 30 minutes without getting sick, yes the experience is short and can be played without it so it's not a full dedicated game just for VR
@PhantomS42 come on man there's a difference between a short experience and a person choosing to cut the experience short. Basically what you're saying then is no game will ever be a long experience because people can't play for more than 30 mins. Do you see the problem with that logic? Also I've played for a couple hours with no issues.
Lmao at Phantom moving the goalposts each time his argument fails! 😂 Just try one. You'll see. As for the "majority" of people getting sick, that's utter nonsense. You know people get car sick, sea sick, love sick - everybody is different, but those guys are all in the minority. Coupled with the fact that tech and development have moved on with an understanding of what may cause those symptoms, it's such a minor point now. And why does a game gave to be exclusively in VR to be enjoyable and enhanced by it? Answer: to suit your downplaying agenda 😂
Essential together? Right. Best of luck with that. VR is niche, and will remain niche. If for no other reason, than the millions of people who suffer from severe motion sickness. VR is a pure vomit machine to them. This is to say nothing of the tidal wave of shovel ware that headlines VR to this day.
My brother in law can't play ANY first person games on a TV without feeling sick. Will they remain niche too? Please tell me, doctor/market analyst, as I don't want to waste my money on one if they will 😁
Nice comeback, munch 👍
Looking forward to the next gen vr. What we have now is prototype with to many probs. To go mass market it cant be more expensive then its base platform. Need to reduce costs or sell at a loss and make it back on games.
A well made VR game can really make you feel like you have crawled inside a video game world and are seeing things in a way you were never meant to see them and it's awesome!
Actually, you're starting to see them in a way that they were always meant to be played, just that until now the technology wasn't there at a price that made it viable. Even now it's still to expensive for a lot of people, but we'll worth the asking price if you can afford it. Dirt Rally in VR really is sublime
Snapdragon 845 will be great for a VR stand alone device and would replace the need for a separate processing center. But I think the price would be too high.
I think PSVR for PS5 should be marketed along the same lines as for PS4 - available, integrated but ultimately not required if the user does not wish to play in VR. I hope that the next iterations of both the PSVR and the PlayStation are designed so that the design aesthetics are seamless. As for games, I suspect that Sony's major studios, if pressed into PSVR service, will make games that can be played in VR or not as the gamer wishes along the lines of Resident Evil 7. This will certainly affect the quality of the graphics for PS4 but I suspect that by the time PS5 comes along this will not be an issue. I hope VR is here to stay and get better as the generations move on.
No need for a new vr unit, just needs more oomph from the console. The weapon arms in rigs look lovely and sharp so just need more power for distant objects.
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