I think the breadcrumb trail in Fable 2 is a bad idea, and its a good thing that you can turn it off while playing. Exploration is most of the fun in games for me.
assassins creed praised for its storytelling?? oh my. I actually felt my brain getting dumber as i played that game.
Don't look at me,I didn't buy the dumbox 3fixme
OK, I'll bite. Assassin's creed is one of the offending games mentioned in the article, and it was released on BOTH the 360 and PS3. You will have to do a little bit better than that if you are going to be called an "Expert" lol.
LMAO.. Never heard that one... My 360 with HDMI currently sounds like it chews the game disc when playing... Im on #4 though so unless it blows up im tired of returning.
Yes Only the M$ fans.. Like really how dumb do u have to be to support the Sh!T?... http://en.wikipedia.org/wik... <- Like really ??? that Retarded? geez.. .just kill your self's and save humanity from your DNA .
they are helping the player out more so their is not a very high learning curve and people who have never played video games before are not intimidated
Agreed, games are more casual these days. So I guess, as you said, developers are dumbing them down to introduce a wider audience. I mean, look at the wii.
its not rocket science ! sheesh !
Really feel you on that
that would just be pathetic ............ oh........ wait...........
Then that makes you? N4G is lame anyways
LMFAO. Hilarious. bubbles
well im coming out in a few weeks so i dont think games are getting dumber..... :)
no it was not sarcasm, u need brains and imagination to play me, if u dont have that u cannot create a lovely level..... ;) sackboys says dumb games are the ones like gears of war which is ur typical all american macho men sh!t that loves to see things go boom,but sackboy still loves gears of war and i will be getting part 2..... :)
OMG i so love positive sackboys ;) Gears 2 and LBP and all games ftw On topic now hehe I loved ninja gaiden 2 so much, the so called """Cheap Tactics, levels and enemies in the game (i so LOL'd at that comment after finishing the game)""" was actually my favourite, ended up playing through the whole game dying maximum of once per level/act and i found the bosses and 'cheap levels' quite satisfying and challenging. Just required quick reactions
I think several games released have been easier then they should have been, but as a whole, are games getting dumber? I'd have to say no. Look at where games came from. The old arcade and console games were incredibly basic, they had to be. In those days games had to be easy to pick up and play or else one would not want to spend a quarter to play them. Games have actually gotten a lot smarter. Now, smarter is much different from challenging. If you are looking at challenging, there are plenty of games in every genre for you to check out.
At first I like playing games on medium and then playing it again on hard...its still a challenge
You seem to be misinterpreting this editorial. He is not saying that games are becoming too easy, he is saying that they are becoming too simple and hold the player's hands through the game. Where are the branching and open-ended storylines with choices that aren't black and white?; what happened to having a plethora of different character nodifiers to choose from that actually changed something in terms of gameplay?; and where are the games that don't hold the players hands? There are certainly games like this, but as the editorial states, they are increasing in rarity. Making games like Assassin's Creed and Grand Theft Auto IV simpler, more casual, certainly helps broaden the audience, but at the cost of an intelligent and rewarding game.
wait till god of war 3 comes out and u gys will not think all games are getting dumber, god of war 1/2 had some of the hardes puzzels i have ever seen; and i know they will delvier the goods in god of war 3...... sackboy says by me;im coming out in a few weeks time.. :)
you believe better that smarter about most puzzles quick to pace and set 'em up figure out all pieces. And they thought I was dumb! -Kratos
I disagree with the author's conclusions. Games are not just getting easier, they are evolving. He mentions having to draw out a map in the old days and yes I can remember using graph paper in Bard's Tale to carefully draw every square of a dungeon. Would I want to do that today? No way, it was tedious and boring, so now the game takes care of the map for me. What about going back 4 hours to my last saved game as the author mentions? I don't have time to replay 4 hours of what I just did because I made a mistake, nor would I want to. That game will quickly get shelved. Again, games are evolving. Put me back a little bit to a checkpoint or penalize me and get me back in the game so I can move forward. Does the breadcrumb trail in Fable II force you to go that way? Can it be turned off? How is this a bad feature? Someone who wants to explore can ignore it or disable it. Those that want to stick to the main plot can use it. Sounds like a great feature to me. It satisfies both groups of people. If anything games are becoming more accessible by these changes. There are always harder difficulty settings and options in the game for those that need a tougher challenge.
Anyone who thinks games are getting easier...try playing Silent Hill:Homecoming. IMHO, some games are actually getting harder. I can understand that devs are trying to appeal to a broader audience, but they won't throw off hardcore gamers in order to appeal to the mainstream crowd. We're their bread & butter - casual gamers don't spend as much money or time on their hobby. I'm actually in favor of making games 'gamer-friendly', with as many options for customizing your gameplay experience as possible. It's the ones that insist on a two-difficulty setting that bug me; some of us need more than just 'Normal' and 'Hard'.
Gears of War is far too easy. I think, for shooters anyways, RSV on realistic is an extreme challenge.
Gears of War to easy? That is the only game I cannot beat. I have not been able to beat the last boss.
It's actually pretty easy if you know what to do. The important part is using your Torque Bow/grenades to get rid of the Kryll shield and then use the Longshot(damage charged) to pop RAAM in the face. After your 10th bullet or so, you'll win. I had a hard time with him on Insane mode, but after I figured out what to do, he's a friggin cake walk.
Getting dumber....please. I enjoy sitting on a donkey riding down a hill doing nothing. Or how about sitting on a skateboard and doing nothing or how about i just sit a whole level and do nothing while i just watch. Thats l33tness at its finest screw playing a game i just want to watch how cute it is.
Is this a trick question? Heres your answer: http://n4g.com/gaming/News-...
how long ago was home supposed to be out? how many patches are needed to fix ps3 games? i could go on forever but you ps3 fanboys are a patient bunch. id rather have a 360 rrod on me and get it fixed for free and know the quality im going to get, than to wait for years for one good game or service.
Listen buddy. We PlayStation owners KNOW were getting quality. Thats why we have a PS3! You xbox 360 fanboys are incredibly dumb for taking it in the rear from Microsoft for this long. You are a prim example of this article by the way. Xbox does not reek quality. It reeks Unreliable hardware. I would rather wait a year for good games to be made for a system that will last 10 years then have to send my xbox 360 every 2-3 weeks for repair.
Unfortunately, I feel games ARE getting dumber. In an attempt to broaden the market, and after the appeal and sales of the Wii, companies are trying to bring in casual gamers left and right. The problem with this is two fold... 1) They are trying to make games that are designed for the hardcore as casual now. It just doesn't work for all genres, and instead we get games that COULD have been so much more. That's why I am thankful for titles like DMC and MM9. 2) They are crossing the line from "user friendly" to "pandering." Spelling out exactly what you have to do in visual and audio cues, practically holding your hand instead of giving you hints, is just wrong and sloppy I feel.
what about the difficulty level?? doesnt that count? play gears of war on normal - quite relaxing, a few strugling moments, bt overall easy fun. try difficult - having trouble where u didnt b4? thought so... and the impossible level got its name for a reason. i think this way game dev's can make games appealing to both casuals AND hardcores. right, some games do lack that. and that is a problem. bt where u have t, i think ts quite a fair compromise between selling what they need to sell and having fun trying to make t throught the game despite difficulties
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