The Switch’s predecessor had a curious relationship with third-party franchises. Early in its life, the Wii U received ports of acclaimed games like Mass Effect 3 and Assassin’s Creed III. This was no doubt part of Nintendo’s strategy to show that, yes, their consoles had more to them than exclusives. It was a sensible idea in theory. The problem was the execution. Who’s going to buy Mass Effect 3, for example, when the first two games aren’t available on the console?