GameSpy: World of Warcraft's New Dungeons Debut

Compared to the PvP panel from earlier in the morning, the Raids and Dungeons panel at BlizzCon 2008 was packed, with attendees crammed shoulder-to-shoulder to get a glimpse at what's in store in World of Warcraft's upcoming expansion. Judging from the crowd reaction, most of those in the hall were hardcore raiders, hungry for more raid content, more challenges, and even bigger loot.

But Blizzard is focused on engaging a whole spectrum of players, and that means creating compelling five-man instances as well for the (relatively) casual players. To that end, Lead Level Designer Cory Stockton walked attendees through two unique new dungeons featured in the expansion and the design team's thinking behind them.

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