PSi writes: "It took them quite a while, but Gearbox Software was finally able to finish the long-delayed Brothers In Arms: Hell's Highway. Announced many years ago for last generation consoles, Brothers In Arms: Hell's Highway is making its first debut on next gen (now gen?) hardware, but was the wait worth it? A game with that long of a development process surely has to be something special, right? Well... yes and no.
The first thing I noticed about Brothers In Arms: Hell's Highway was that it was using the old Unreal Engine 3 and it reflects in the graphics. It already looks aged. At its best, it looks like a Playstation 3 launch title. At its worst, it looks like a choppy PS2 game. There were many graphical anomalies throughout the game including screen tearing, texture pop-ins, and a less than stellar draw distance. While the visuals are the main attraction for quite a few gamers, it isn't always the end of the world for this game. Fortunately for Brothers In Arms: Hell's Highway, the graphics are by and large the only major flaw that it has."