Hideki Kamiya, Original Resident Evil 2 Director: "Over the Shoulder is Fine"

“I'll block these brainless camera whiner idiots immediately ->RT @Jazzinghen: @foxylover66 Over the shoulder camera is fine, really”

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326d ago
IGiveHugs2NakedWomen328d ago

It works well in The Evil Within 2.

-Foxtrot327d ago

The Evil Within 2 is underrated as's where I could have seen Resident Evil go if they dialled up the horror a little bit more.

Mista2018326d ago

is the original any good?

thepatientgamer326d ago (Edited 326d ago )

The evil within one, in my opinion, has a great claustrophobic dark grittiness feel to it that I love! It's story (believe it or not) is a little more consistent than the evil within 2 as well, although it may be a little harder to uncover. However, the evil within 2 knows and loves the fact that it is a game, and despite some narrative shortcomings, what you will see in that game at times will blow your mind. It's also not as dark and gritty as the first, but definitely relishes in its own graphics, setting, and mood. A fantastic experience for survival horror fans.

-Foxtrot326d ago


I think it is...but I do think it has problems. I'd say a solid 7.5/10 but the sequel is like a huge improvement, like what you saw going into Assassins Creed 2 from the first one. A great 9/10 in my opinion.

Heavenly King326d ago

The game concept is great, but it is ruined with some weird design choices of how of a crippled character Castellanos is in the game. The aiming is weird as fu(K, cant "run" for more than 10 secs (at a very slow speed), does not have corner stealth kills (you must buy the damn upgrade in order to do it, which is ridiculous), even crouching you make noise, so you need to go ultra slow in order to avoid being spotted. But because of that doing stealth kills is almost impossible in the first chapters in the game, because you cant catch up with the "zombie" while he is showing the back at you. While he is going away, If you go faster in order to catch him you make noise and get spotted, and fu(ked.

The game is actually playable when you are in the half of the game because you have bought a lot of the character upgrades in order to compensate for the character ineptitude.

Subzero100x326d ago

That game is shi*, and i didn't think it could get any worse than the original.

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KuroMadoshi328d ago

I don't mind the over the shoulder perspective, as long as they do it right. It can even be better.

326d ago
FallenAngel1984328d ago

Once you go over the shoulder you can never go back, especially back to unwieldy tank controls

-Foxtrot327d ago

Exactly...RE7 should have stuck to this

God Capcom should have not allowed this man to go...they were doing so well though by themselves before they decided to add co-op in RE5 which changed the ideas during RE4.5 development plans

They need to take the Remake games and create a new timeline from them...get up to RE4 and change things. Like a Code Veronica remake-retelling where Leon goes off to save Claire instead of Chris and Wesker has "help" from Ada. Then for RE5 they can use the original ideas of Jill, Barry and Chris going to Africa.

Good way to please both fans

Brave_Losers_Unite327d ago (Edited 327d ago )

No, the first person was fine because the horror element was there. It was something that worked well. Resident evil 6 sucked because it was more of an action shooter

-Foxtrot327d ago

The horror element was half arsed. It just felt like a huge step because like you've literally just said RE6 sucked, RE5 was action focused aswell, Revelations and Revelations 2 were still action like with co-op, ORC...Umbrella Corps. Put something a small step in the right direction next to all these other average to shit products and it's going to look 10 times better.

You guys seriously act like it HAD to be in first person, they could easily have made the game scary without it. It wasn't needed at all.

Play RE7, then play the RE'll see the difference and how a game from 12 years ago still holds up today.

_-EDMIX-_326d ago (Edited 326d ago )

I'm going to have to agree with brave with this

at the end of the day over the shoulder fixed camera first person view is actually just preference it doesn't actually change but you're physically doing in the actual game.

@fox-Both the Remake and Resident Evil 7 are both great Resident Evil games that have literally some of the same exact elements...

-Foxtrot326d ago


RE7 has "half arsed" elements of the first game...seriously anyone who says they play the same are lying to themselves. It has elements but not ones which fully commit to the older I've said we've just been flooded with action based Resident Evil games that anything was going to look like an improvement

Anyway people can disagree all they like, once the RE2 Remake comes out people will change their tune and they'll praise it.

_-EDMIX-_326d ago (Edited 326d ago )

@fox- not really.

What are the specific elements are talking about exactly? Be specific...

All Resident Evil 7 needed to be to be like the original games is simply have limited ammo limited Weaponry limited health item boxes, puzzles and unique backtracking.

That is more than enough for me.

And I also have no clue what you're talking about in terms of people changing their "tune" I actually believe Resident Evil fans like both tones of horror from Resident Evil 1 to 2.

Resident Evil 2 was more action-based. Also relax on the divisive post I'm not sure why you keep trying to turn everything into an either-or. I like Resident Evil 1 in regards to it's closed in nature in focus on Survival horror and I like Resident Evil 2 in regards to its open Nature and action.

Relax. I still don't understand why you keep trying to fight people as if it's an either-or situation.

I like what they did with Resident Evil 7 I'll be completely fine if they keep it first person with Resident Evil 8 so long as it simply has the elements of Resident Evil, and I will be completely fine with Resident Evil 2 over the shoulder.

The perspective is actually irrelevant and only based on preference.

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gangsta_red327d ago

The first person element was definitely added only to accommodate VR.

munchmiller327d ago (Edited 327d ago )

In all fairness, only a fool would think otherwise. First person was preferred by Capcom, in order to accommodate VR.

Fanboys will deny it till the day they die, but thankfully, I don't care, and I call them as I see them.

Kakashi Hatake327d ago

Over the shoulder has been done for 5 resident evil games, it was time for a change.

-Foxtrot327d ago

The camera angles does not alter the quality of the game. If they had made it horror based instead of action then games after RE4 would have been good. They didn't do that and ignore us.

It's like saying change Halo since every main game has been first''s a silly excuse.

EatCrow326d ago

Nothing wrong with RE7. Sure it didnt have to be first person but it didnt hurt it. It felt like the older RE but in first person.

Personally I think they could alternate between first person and over the shoulder like Evil within 2 with different installments. That way they keep their creative juices flowing with the two different perspectives.

_-EDMIX-_326d ago

"It felt like the older RE but in first person"

10000% agreed it seems like some people have a hard time understanding this and it sounds like to me like they loved the perspective of the older RE more than they actually did the actual damn game.

"Personally I think they could alternate between first person and over the shoulder like Evil within 2 with different installments."

Agreed. Or like what we see what the Fallout and Elder Scrolls. This is definitely not impossible. Maybe that being done could show people that the perspective of the game is actually quite irrelevant compared to its overall features and elements.

I never played Resident Evil simply because I could see someone's back and butt 😂😂😂 28514; I'd like to think that people are playing games more than just to look at someone's back....

Chocorocket326d ago

res 7 first person view was awesome
res 8 will be the same

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