How much is too much? When it comes to achievements and trophies, some developers don't know where to draw the line.
I would bet on both, so... frustivation, maybe? I think there was only, like, two achievements I only ever wanted to shoot for because they were actually pretty hard (one of them was beating Limbo with less than five deaths). Other than that, I never truly cared for them. It can be nice if the challenge is there, but to base playing a game around them (figuring up how many to get in one sit down) is kinda crazy in my opinion. Unless it is a point based arcade game where your score is important then I'll never care about my gamer score. To each their own, of course, whatever motivates you, but I always thought the true satisfaction was actually beating the game.
I think trophies add a feeling of accomplishment, and the ability to share them with friends, but also to prove to yourself that you could do it(reaction, strategy, patience, etc), it's not pointless. Though, I hate playing with a guide(missables) and multiple playthroughs for a platinum. I prefer difficulty and a challenge with a chapter select for clean up, if it has some missables that I can easily rememember, that's fine.. but there are some that it's like, every damn minute you have to look out for some interactive event or collectible, some games that don't even have chapter select and if you miss it, you're f'ed for the plat.. F'n hate that because there's really not skill involved, just proof of how determined or OCD explorative you are, that's not what a platinum should be(unless it's not missable). The challenge trophies are way more enjoyable.
While you think it's just a game, all these trophies are meaningless, it depends on your mindset. Your brain needs something, structure, a goal, even when not slaving away and stressing pointlessly at your meaningless job. Structure is key to keeping a healthy and active brain, the reward system, that's why this whole thing works, that's how games work. On top of that, you set a goal, especially for a game, you're improving your: reaction speed, problem solving, patience, listening, spatial awareness, memory.. etc. Games keep your mind active, more so than books or TV shows. It's a full spectrum wile you're at home, and if you have something to show for your achievements, it's all that more addicting. That's trophies/achievements. (at least not the bullshit missable ones, omg I hate them XD).
A bit of both. I despise achievements that make you grind for hours. Online achievements are mainly horrible because you get people that play games JUST to get achievements. I also really hate missable achievements. No game should come with missable achievements. People want to play the game for fun, not overthink things and go online searching for guides because they are worried they have missed something vital to make their achievement pop.
Both I'm one trophy short of platinum on fallout 4 I hate it...stupid settlement 100 percent happiness trophy god dammit.... also any advice on how to?
Yeah, I have a game that need one more trophy on ps3. Hunting me for years.
They are fine as long as the requirements for them aren’t too absurd.
True dat, I have a few games where it be like a certain amount enemies or something. Then you have to sit there and grind for it because your done with the game and got everything else naturally. Make it worst would be the online trophies when the online is getting shutdown like dead star. Point is its great when you can get them naturally or gets you to do something you'll never do like play stealth with no kills with no upgrade purchase. Bad/frustrating when grinding, depending on other players or something ridiculous.
Most of the time I enjoy them until I see an unobtainable one
When trophies require online mode or co-op they are frustrating as hell for me. Especially in singleplayer games like Sniper Elite 3 & 4, Uncharted 4 and so on. Those trophies should never be there IF The game ain't an online game only imho.
I just enjoy seeing the notification & hearing the trophy sound pop up in general when I play a game. It's just nice to know.
That's a great feeling right there.
Just think of them as sidequests in an RPG. If it's a fun game, it's always nice to have some bonus challenges. Don't forget games had 100% checklists before achievements were around. Try not to stress about them. It does suck for those who have OCD though.
Depends on the type of trophy really. Bloodborne was a blast to Plat because it forced you to explore everything and defeat all optional bosses. Ninja gaiden sucked because the trophy list was filled with 'do x 1000 times', where you would maybe get one of those per playthrough. Telltale trophies are just ridiculous, seeing as you get everything from completing the game once. The collection trophies in games are just a chore and doesn't really do anything towards having fun with them. I'd say, the good trophy lists are the ones which pushes a fun-factor when going for it. Whether because it's a challenge or because you'll actively partake in "more" gameplay (the fun kind) :D
I enjoy trophies, specially if they make them fun like in all the uncharted games. I don't bother with anything that requires no death, speed run, online or something that sounds super frustrating like challenge 6 in Vanquish.....
Frustration is when you are an trophy addict or you have completionist OCD... Otherwise when you don't give them too much gravity trophies are just a cool motivation to play more and discover more of your favorite games... If you play bad games just because they have an easy platinum you are or you can become an addict. If you can't stop playing a game even when you got bored with it after many hours of grinding just because you can't left its platinum out of your list then you have some kind of OCD. Trophies should be a motivation to more enjoyment and not frustration so if you ever feel frustrated you're doing something wrong... I have been in both of the above phases but thankfully there were only phases and i have stopped. Many people have more serious issues with trophies and i think we should promote the fact that trophies are not essential to enjoy our games... There just a welcomed addition and nothing more then that.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.