TGS 08: RE5's 'Shooter' control scheme lessens strife, adds strafe

If there was any doubt as to whether the Resident Evil series had abandoned its traditional survival-horror mechanics in favor of a more action-packed horror experience, the appearance of "shooter" controls in the franchise's fifth installment should completely eradicate it. You know, if the fact that the not-zombies drop ammo wasn't enough to convince you.

The story is too old to be commented.