The Evolution of Final Fantasy Battle Systems – Part 2: 16-Bit Revolution

Final Fantasy is a series that refuses to rest on its Crown of Laurels. The first three games were made over a four-year period in the late eighties for the 8-Bit Famicom. But now, it’s time to leap into the nineties and start playing with super power in the glorious 16-bit generation, which housed some of the greatest RPGs ever made, and introduced the world to the Active Time Battle system.

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PhoenixUp248d ago

This was when Final Fantasy fully cemented it’s distinct battle system apart from Dragon Quest and most other RPGs

248d ago
FallenAngel1984248d ago

I’m enjoying all three games on my smartphone