Monster Hunter World shuns loot boxes and microtransactions for "player harmony"

Series producer Ryozo Tsujimoto believes loot boxes and microtransactions don't make sense for Monster Hunter World, and would disrupt player harmony.

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-Foxtrot335d ago

Good. Least we have some people with their head screwed on the right way.

UCForce335d ago (Edited 335d ago )

Good ! Listen here, @gangsta_red. We don’t need something too big to be more profitable. We just need enough. Sure, you can say Gaas is the future but it isn’t perfect future to be honest.

Eiyuuou334d ago

If GAAS is the future, then I want to be no part of it.

UCForce334d ago

Even if Gaas is the future, it will never be a perfect future. Trust me, I agree with you.

thatguyhayat334d ago

Aah thats a relief. Finally someone who has brains

Chaos_Order334d ago (Edited 334d ago )

Oh no, Jinger and the rest of the apologist brigade won't be happy. This lack of "player choice" will surely bankrupt Capcom!

In all seriousness, I didn't pay any notice to MHW when it was first announced, but as soon as I found out the devs were shunning loot boxes and MTs in what is an extremely loot-based game, I simply HAD to find out more. Now I'll be getting it day one and I've recommended it to a bunch of friends. Never played a MH game before but I'm really excited! :)

rezzah334d ago

Learning curve is huge so I hope you are aware of that going in.

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