Crispy Gamer's Russ Fischer writes:
"Unsurprisingly, the bad impressions started with Ravi Drums. In an E3 press conference filled with poor decisions and half-baked strategizing, debuting a new music title with the help of an over-gelled, seemingly uncoordinated player was one of the worst moves of the day. Throughout E3 2008, the profile of Wii Music never improved. Shigeru Miyamoto led a little Vaudeville mime and dance onstage, and in private demos Nintendo never managed to make the game look like a viable alternative to Rock Band and Guitar Hero, much less a credible competitor.
Nintendo's Media Summit last week started to change my mind. Through a series of demos, I found that the game's ability to remix or even remake songs is deeper than had been previously reported. I experienced how the musical gameplay can follow a song directly, or allow players to do more or less exactly what they want within the basic rhythmic framework. And I saw that, with a little effort, even that framework can be massively altered by determined players."