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GameSpot TGS 2008: Need for Speed Undercover Updated Hands-On

GameSpot writes: "Amongst all the obscure role-playing games and horse racing sims that can easily be found on the show floor of the 2008 Tokyo Game Show, it's a refreshing change of pace to find Need for Speed: Undercover at the EA booth. Here's a game that doesn't have feature angel-winged schoolchildren armed with swords the size of cellular signal towers and there's not a talking anthropomorphosized bat anywhere to be found (at least that we know of). We spent some time with an updated build of Undercover to see how it's coming along ahead of its November release.

You've probably heard by now that Undercover will take place in the fictional Tri-City Bay, with several distinct districts to drive in, covering everything from tight inner-city urban environments, to twisting mountain runs. The game will have more than 80 miles of drivable road to it, including a massive highway that encircles the entire playable area. EA reps told us that, driving the fastest car in the game, it will take you a full eight minutes to do a full lap of the highway system in Undercover. Add to that tons of streets and shortcuts and you've got a lot of asphalt to explore in the game."

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