GameSpy writes: "We've been following Ubisoft's retelling of Prince of Persia for some time. It was one of our favorite titles at E3, and we've been eagerly awaiting a chance to play. Ubisoft fulfilled that wish during a brisk demonstration at Tokyo Game Show this morning. The good news is that if you're a fan of the last trilogy, there's a lot to like here.
Given the choice between easing into the first level, which is fundamentally a tutorial, or moving into the second act, which showed off some new environments, we chose the latter, perhaps at our own peril. In Act 2, dubbed "Ruined Citadel," the Prince and his companion Eleka fight to restore nature to the landscape. So far, the new Prince of Persia works well because it combines the now-familiar platforming of the Sands of Time trilogy with new tweaks. Although you can't die in this new game, you won't have any sandy daggers to retcon that headfirst leap into an unknown abyss."
+World structure very condusive to exploration
-Traversal-enabling powers could end up feeling contrived