The first-person shooter from publisher Bethesda Softworks and developer id Software - Doom - sold 80,897 units first week at retail on the Nintendo Switch, according to VGChartz estimates.
not bad, not bad all! I'll probs get it for cheap
How is thst not bad ? What r u comparing it to?
It's horrible. Good bye 3rd party support in the future. Nintendo fans proving once again that they are closed minded to only Nintendo games
there's lots of things you're not considering. I'm sure Bethesda will be very happy with over 100k and it's not finished selling just yet. the Switch is 9 months old, the game is old and it's still selling. this isn't a flop by any means for a late port.
It still did better than Knack 2
It's not bad considering the game launched much later, and was an inferior version in every way outside of portability and sold a bit less than half of the XBO version on a device not known for 3rd party support, strong shooter support, and about 1/3 of the user base at the XBO. PS4: 455,607 XBO: 205,127 NSW: 81,000 It's not great, but it's not bad either. The PS4 and XBO versions of the game went on to sell 5x their launch sales putting the game at over 2m for PS4, and over 1m for XBO. If Switch stays on the same track that'll be over 400k which is a much needed start for Switch to continue to receive 3rd party support.
In its defense, the game is too expensive for its age. The sensible thing to do would be to launch at $29 but corporate greed never accounts for good will and word of mouth. With that said, I doubt switch owners really care about Doom or other 3rd party titles. Same with the wiiu, wii, and gc..... hardcore games don't sell on the system.
Thank you "ABizzel1" for saying it like it is.
lol that guy is an absolute joke.. 1000 sales and he would still think the same. "there's lots of things you're not considering" name 3 of these things..
That's terrible, lol.
Let's face it. We should just all be Sony fans so they won't get upset and troll articles. They hate competition it seems.
Not very good when compared with the original release - 455.607 on PS4 and 205.127 on XOne. But as we have no idea how many units Bethesda expected to sell, 81,000 might be a reasonable number for them.
Are those first week numbers for those two systems?
Yes, the source is this very article.
i think its good, cuz most pple have probably played it already
So you are saying that Bethesda should not have bothered to port it to the switch.
Plus it's more expensive on the Switch
"Not very good when compared with the original release " But not bad when you consider the difference in user base. Edit: And it is a year later than the original release.
That's true. It's a weak performance, but not one without a solid cause.
That is not counting eshop were it sold nearly 38k as well. So it sold nearly 118k in two days. Not bad at all.
Yeah, but those other numbers also don't account for sales on Xbox Live and PSN, so yeah...
PS4 sold more than double the sales of the Xbox, surprising really as I thought Doom would be a game that appealed to the Xbox fan's taste.
Perhaps Xbox fans just weren't as interested in the game as PS fans
FPS games in general are the best selling games on the PS4 as well.
You are thinking last gen, this gen the PlayStation user base ate much of the user base that were on 360 last gen.
PlayStation fans like more dude bro shooters, it's why CoD is so popular on the system.
How much were you actually expect game like this to sell on NS
From VGChartz (sales to date) Doom(2016) - PS4 - 2.2 million - Released 13th May 2016 Doom(2016) - XB1 - 1.1 million - Released 13th May 2016 Doom(2016) - Switch - 0.08 million - Released 10th November 2017 http://www.vgchartz.com/gam...
TO DATE yes. This is week one sales only, and it doesn't count digital sales.
You have to extrapolate that over the size of the userbase though. 455,607 units sold to a 70 million userbase is roughly .7% attach rate. 205,127 units sold to a 30 million usebsse is also .7% attach rate. 81,000 units sold to a 10 million userbase is roughly .8% attach rate. Thats slighly better than how it sold on PS4 and Xbox One.
LMAO @ at those who "disagree" with pure math.
Wrong. They do count. NPD usually don't count Nintendo online but theu do Sony and Microsoft? So yeah...
Very good. My brother got it the first day.
Not bad for a game that most people probably already bought and played.
Also for a game that's roughly £10 on Xbox, pc and PS4. So going for the switch port is an expensive choice out of the 4.
If the reason being that the switch choice is too expensive, then 3rd party games/LATE PORTS will never do well on the switch.
I think I'm inclined to agree as it had a year on other systems so a lot had already played it and it was a full priced released whereas the other systems have had it discounted for some time not to mention the many sales it's been in. Do we know how this compares to Skyrim's Switch version in its first week yet? Wolfenstein 2 will be pretty interesting to see how that does too.
DOOM was out on PS4 and Xbox One for a year and a half before Switch. Also, both of those systems had a much larger user base when it released than the Switch did when it released there. I don't see why this is hard for people to see.
Switch is Doomed!
Not you too! Lol
Edmix, where are you? I thought no one buy Doom on the Switch?
I know. Remember? He insulted me saying I was dumb when I told him it sold nearly 120k in two days (counting digital and online sales).
I don't think he said no one would buy it, that would be silly, I think he said that not many would buy it, and it looks like he was right, lol.
455.607 units were sold on PS4 which has 70mils user base compared to 80.897 on the Switch which has 10mils user base. I know, it takes the brain of a mad scientist (almost borderline Einstien level) to see that more userbase= more sale, and release the game one year later=less sell.
@Kun_ADR im pretty sure that PS4 wasn't at 70mil user when doom released last year um... don't have to be a mad scientist to know that :P
More userbase = more sales Hmmm, hundreds of Wii titles disagree with you.
Prepare for 8 paragraphs talking about the Vita, then about CoD, then asking questions no one mentioned or brought up followed by a ton of emojiis.
ouch. and they are ok with it?
Yes. Two day sales of over 118k (counting online). Bathesda was veey happy with this news.
Can you give me the source to where they were happy?
Is there a source where they're not happy?
Well, considering it's coming out a full year or more after the original release, on a growing fanbase that still isn't really into shooters as much as the PS4 and XB1 fanbases are, I'd say that that's pretty solid for a first week. Of course, that's not including digital, and sales down the road could boost numbers. It'd be pretty silly to expect it to match up to just ONE of the other versions at this point. If it does it at all, it'll be as time goes on, not right away.XD
Why would they not be ok with it, considering that this is a port of a game from one year ago? If it was made from the ground up for the Switch then you are right, but its not. This is a respectable amount of sale on a console with lower fanbase compared to other, especially considering that N4G (i.e. people like you) always claim that Nintendo owners don’t buy third party games, and that the Switch only has kiddies games.
Lets be honest it a ok at best number. This isn't going to make 3rd party devs run and develop for the Swtich. Especially when it comes to newer titles.
If the number plus digital makes it around 100,000 then that's not too bad. It's anecdotal, but from my experience of trying to pick up a copy over the holidays, Doom was the only switch game that was consistently sold out or in low stock. So either it sold decently or Bethesda didnt expect high sales anyway.
Do you think they made a profit?
Nintendo fanboys need to buy more third party games for their own system's sake. I bought Doom on e-shop day one
I'm of the belief that most owners of a Nintendo Switch also have either a PS4/X1. While some may have chosen to double-dip on Doom, it's obvious that most chose not to. If 3rd parties want their Switch games to sell, they need to release at or near the same time as the other versions. Ubisoft's Mario & Rabbids has proven that 3rd party games can sell on the Switch. Even Capcom's cash grab of Ultra Street Fighter 2 did pretty good.
Mario and Rabbids were exclusive on the Switch and featured Mario as main character
The console is doing just fine lmao
If they want it to do more than just fine, strong third party demand is a big plus
I already have Doom on PS4, which is a superior experience to the Switch version. I also have a Switch, but I see no reason to get it again, especially at full price. When a 3rd party game comes out that I want, I will buy it for Switch. But I bought a Switch mostly for the Nintendo Exclusives. Pretty much any 3rd party games that are also on PS4 will have a better experience on PS4. Sorry. I'm not a fanboy of any consoles. I'm a video game fanboy. So I'll buy my games on the system I can expect the best experience on, thank you.
No third party support for Switch then
this. The game wasn't that great to start with, why would i buy it twice? I'm prepared to sacrifice some performance for the portability. but I'm not planning on re buying games i have already played that weren't that great anyway
Exactly how much more should they buy? Considering the install numbers and the fact that not all Switch users are Doom fans. Also the devs have more than likely already put a forcast on how much this game would sell on Doom. Or do you think we here at n4g have insider knowledge about third party games on Nintendo systems?
I'm pretty sure developers and publishers recognize that DOOM is a game that released 18 months earlier on other consoles and that DOOM is a somewhat niche title (meaning parents won't be buying it for kids, which is a big deal because a lot of kids are on Nintendo consoles). When a 3rd party game releases for all 3 consoles at the same time? That is the time to support it on Switch also. Not some game that came out 18 months ago that everyone already owns if they wanted it. You have to keep things in perspective. Also, despite what Nintendo nay-sayers are saying on this thread, 81,000 copies in 2 days is NOT bad. Not when its a game that released 18 months ago on the other systems, and considering the smaller user base of Switch right now. PS4 and Xbox One had a much larger install base at the time DOOM released on them. They had 3 years worth of people buying their systems. Switch had 7 months. So comparitively, the numbers are not bad at all and devs/publishers are not idiots. They will recognize that.
The Wii didn't really have any third party support and it outsold PS3 and Xbox 360 by over 10 million which is a lot Nintendo will be just fine I see the Switch replacing the the 3DS. When Nintendo launches their next console its going to be very powerful they're working with Nvidia their next console should be as powerful as a 1070 or even close to a 1080.
"their next console should be as powerful as a 1070 or even close to a 1080" Total nonsense
Its not nonsense look at Nvidia graphic cards compared to whats in the Xbox One and PS4 by AMD Nvidia owns the PC market with their graphics cards and I'm sure they're going to beef up the next Nintendo console they have a 20 year deal.
Not bad for a late money graber port.
I'm actually surprised it sold better (attach-rate wise) on Switch compared to PS4, considering the price, how late it came out, AND the myth about how Nintendo users don't buy 3rd party games. Kudos to Bethesda and id Software for this late (and portable) success!