BOMB Review: Linger In Shadows

BombMatt writes: "In case I haven't made myself clear, Linger In Shadows (LIS) is NOT a game… it's not a video… but it may be something we get used to seeing. The developers already have several similar concepts in the works.

If you were to take a group of modern surrealists and have them collaborate on a single art project, then put that work into motion, then add interactive elements, you'd have LIS.

Look and tone shifts through five unique 'stages', presumably designed by individual artists (all from the computerized 'demoscene') and tied together with a common theme. I found myself reminded of the 'deadly' video sequence in the horror movie 'The Ring'. It felt an awful lot like I was able to pause, rewind, and look around the cursed video. It felt jumbled and disjointed at first, but through interactivity and repeated viewing, it began to focus the piece as a whole."

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