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The Holy Trinity of PS2 Platformers: Ratchet, Jak, Sly

The PlayStation 2 is remembered for a great many things: being an inexpensive DVD player, playing home to classics like Metal Gear Solid 2, Grand Theft Auto III, God of War, Shadow of the Colossus and Final Fantasy X, and selling like hotcakes. Of all the genres it proudly represented, none were more prominent than the 3D platformer.

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FallenAngel1984349d ago

It was a magical time during the 6th gen for 3D platformers

Aceman18349d ago

3 of my favorite franchises.

Deep-throat349d ago

Agreed. I'm glad Sony remastered those games for the PS3.

Frinker348d ago

Yep. Sony should have made PS4 BC so we could play these collections again instead of the choppy Ps4 versions

Fist4achin348d ago

Some great memories there! Stories, boss fights, and level designs were all excellent.

AspiringProGenji349d ago

The best trinity of IPs I have experience in any generation without a doubt. I would kill for a New Jak and Daxter, and hopefully Sly cooper didn’t end with 4. Lover R&C on PS4

348d ago
Sonyslave3349d ago

Crash should be up there too I remember playing crash bandicoot on ps2.

dontbhatin348d ago (Edited 348d ago )

@silkrevolver

Spyro was in its prime during the PS1 days. Spyro: Year of the dragon was the last good spyro game released since that was the last one Insomniac had developed before moving on to R&C. I remember having a bug in Enter the dragonfly which caused me to actually completely restart the entire came cause for some reason it wouldn't let me progress into the last level i had to finish in a certain section.

silkrevolver348d ago

@Frinker hahaha, whoooooops, my bad.

Still, no good Crash games after PS1

Enturax349d ago

Twinsanity was great even though buggy and unfinished,

Frinker348d ago

They should remake it with all the cut content and bugs ironed out on PS4

Melankolis349d ago

Too bad. We might not see a generation like PS2 anymore, when a good game only took 2 years to develop.

The 10th Rider349d ago

I mean, the indie industry is providing a lot of that right now. I had to stop buying indie games on PC because my backlog is so big. I've been purchasing more on Switch since it's a bit more convenient to play and I've already played through three of them in just the past few weeks. I've got more eshop money for Christmas but there's so many up there (some are older indie titles) that I don't know which one to pick up. Add in that the Switch is so new that the Indie library is still much smaller than the PS4/Xbox One and those pale in comparison to what's available on PC and I'd say that indie devs have stepped in and filled in the spot that smaller game developers used to.

Frinker348d ago

Some games, such as Ratchet 2 and 3, jak 3, Sly2, only took a little over 1 year which is insane

PhantomS42348d ago

Well, you can't be too mad that game development is taking longer due to better graphics/technology. Even now games are still averaged around 3 years of development time. I'm just going to miss that PS2/Gamecube/Xbox generation because we actually got full complete games, no season passes, no loot boxes, no milking DLC (there was some but it was reasonable) or announcing DLC before they are even close to finishing the game, and pre-order incentives were actual physical items and collectables not store exclusive DLC the publishers expect you to buy from every big chain on the market.

michellelynn0976349d ago

I miss these games. They were great games.

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