Rob Wright writes:
"I must admit that I've had many doubts about the Call of Duty franchise returning to World War II, especially after the amazing success of the instant classic Call of Duty 4: Modern Warfare. I shared some of the sentiments of senior editor Travis Meacham, who recently asked if WWII shooters had run out of gas. It's a fair question, and I wondered it myself after playing titles like Medal of Honor: Airborne and Brothers in Arms: Hell's Highway, which are both decent games but offered little to shake up the WWII shooter genre.
After attending an Activision preview event last June for Call of Duty: World at War, among other titles, most of my fears were assuaged. A very confident, enthusiastic Treyarch team showed off the forthcoming Call of Duty title, which brings the series to the Pacific theater of WWII and focuses on the U.S. Marines' assault of the Japanese islands. While media members didn't have a chance to play Call of Duty: World at War, the early gameplay demos and cut scene footage were impressive. Instead of taking on Nazi soldiers in urban environments and roaming meadows, players will instead find themselves getting ambushed from all directions by cunning Japanese soldiers lurking in the thick jungle foliage."