Stuart McLean writes about the possible reasoning behind microtransactions and loot boxes in video games. It couldn’t just be greed…could it?
Obviously. They do nothing for the consumers besides trying to take more of their money. They make the game experience itself worse, not better,
... Especially if we remember the weapon boxes in Borderlands. You opened chests for legendary weapons and they were giving away the keys online all the time. They didn't sell them for a few bucks like they would nowadays.
we shall see how B3 goes...
Those were the days man...free legendary loot for all... B3 will have MTs for sure since this game is prime real-estate for them. I mean are we really discussing this in 2017/18?
Yes they are
EA recently said that turning off microtransactions wont affect thier profits so please tell me what that indicates if not GREED http://www.pcgamer.com/ea-t... Gamers wont have issues if they weren't trying to shoe horn this in their premium games or even games that would be better off without them, I mean how hard is it to keep microtransactions only for n f2p games
That says alot if they have openly said it won't affect there profits, it's sad this generation is with publishers and developers money whoring at every turn..
If it doesn't affect their profits that would mean nobody was buying them wouldn't it? It's a blatant PR lie that it doesn't affect their profits! Of course it does! Anyone believing it wouldn't is crazy!
Not always. Some games have loot boxes tied only to in-game currency and do not have microtransactions at all. Other games have MTs but they are purely optional for those that want it.
Please name some games that have LBs and in game currency without the option to by said LB or currency.
Borderlands 2 and Pre-sequel
of course, what else could they be....
Yes they are not but or ifs
Of course. Trying to squeeze as much money as possible out of the customer. Though lately it seems they've pushed too far, and now there's a backlash.
One word (yes) Publishers and developers of tripple A games generate enough money from game sales and season passes. Plus now a season pass no longer means you get all content created, so they have took season as the word means and created the season pass for a season. Then pubs/devs went extra and started even making micros with extra dlc content that was kept seperate from season passes, not to mention costumes/skins as well. So after all the money generated by doing the above and I may of missed some ways pubs/devs have managed to brainstorm money or greedy ideas to charge gamers, devs decide to bring loot boxes our way. Loot boxes, well I hate them with a passion especially lately, the problem with games on consoles, publishers and developers are trying to adopt what happens on mobile phone games. There is a very small percentage of games on mobile phones that actually let you get through the game without being forced to pay real money and the console devs are taking the same greed approach as mobile developers. The one problem with console devs doing this is that there games are not free and there full priced games, it's disgusting and outrageous. Console publishers and developers have taken advantage in every way of gamers, they are introducing children to these gambling methods and the problem that it can cause on that subject alone is disastrous. There also the fact that if anyone with gambling addictions has managed to seek help and been cured of it, there is a risk that it could suck them rite back in, people have died over gambling it certainly can strip a person's life away where they lose themselves completely and lose everything they hold dear to them. The problem with gambling is its designed to target people who are completely clueless that it's sucking them in, it hits hard and fast and before you know it you are lost and it's very tough to come back from. Gambling can also bring on many other problems ie drinking, drug addiction, selling ones soul for just about anything, pawning in all that you own and even driving addicts to gambling to suicide. I watched a documentary on gambling and it isn't always the chance to win money either, anyone who is in the gamblers business will target it's potential gamblers with all sorts of prizes ie boats, bikes, cars, caravans, holidays- casinos set up different games with prizes like those that offer no money in return for winning. Those on this site who comment (it's not gambling because you are not winning money back) are complete fools. Anything you own so long as theres a chance of winning something back if you agree with someone and they agree with you and both sides place there belongings in , it's considered a bet, there for deemed a gamble. These loot boxes are evil and I've seen blind stupid comments from people who just can't see what lies in front of them, most likely the idiots who keep buying into them, if you happy with randomly gambling money away in hope for something good then you are a moron. Can't you see that publishers and developers are now learning to hold games hostage more and more and you who buy into it are the ones to blame. You are paving the way for a console industry which leaps into taking the piss with gamers far to much and charge them for absolutely sweet F-A, where it takes you tons of money to get just one decent draw off a loot box, that is the future your condemning this industry too. It simple isn't it, while you bunch of loot boxes idiots keep buying them, your taking money out of your pockets in which you could buy another game with, I know which I'd rather have which is a ton of games than some gun, shield, mount or costume. Do yourselves a favour, wake up now.
Bottom line, yes But consumers have settled for loot boxes with cosmetics and progression slowed in a manner to accommodate loot boxes. And many consumers have settled for paid DLC because they're conditioned to believe the devs/publishers need to feed families and any money made off the base game has to be strictly for profits and that those companies should never simply give back with free content without loot boxes/paid dlc.
What is corporate greed exactly? Maximizing profits is what every corporation has done thru the ages and I don't see it as greed. Yes, I don't agree with MT's and lootboxes in quite a few cases but just find the idea of "greed" silly when every single corporation in existence is trying to make as much money of their customers as possible. There's also something to be said about cost of development. Yes when a game is succesful they probably don't need MT's and lootboxes but adding them in upfront means the risk for the publisher is going to be much lower. I dare say that if they would be banned that we would see less games being green-lit in the future. Publishers just need to find a middle ground, plenty of games where I don't really mind MT's all that much since they don't give an advantage to players. I don't like the one in Battlefront 2 much, not a fan of how they implemented it in NFS Payback either and Shadow of War is also a prime example of how it shouldn't be done. Some publishers are now going too far with it and that needs to stop, period.
Another day, another redundant opinion piece.
If people didn’t buy them and they still forced the practice then that would be greed. People love to forget that millions of people buy this shit lol. Greed! Is the new buzzword I guess. Calling any business greedy is asinine, making money is the reason they exist. A business that isn’t “greedy” won’t be around for long.
Yes. Yes it is.
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