Eurogamer: EVE Online: Trade & Industry

For those strange people who are interested in crafting, trading, and other non-violent MMO activities, there is no finer or more complex game than EVE Online. Part of EVE's principles of human interaction is that it's the players who have to produce most of the traded goods in the game world. Rather than relying on NPC spawns and loot drops for the majority of its weapons, ships, and ammunition, everything in the game world has to be manufactured by players. There are still some rare item drops, of course, but the day-to-day ship construction and the general shopping done by the masses has to be provided for by the, er, masses.

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