In an essay published by Glixel, Hideo Kojima talks about Guillermo del Toro’s latest movie, The Shape of Water. In it he discusses the difficulties of retaining authorship over a large production in a market driven industry – whether it be Hollywood or the AAA games industry. However, Kojima feels that the ‘creator’s soul’ is important for the creation, and for that reason he labels his own games with the famous ‘a Hideo Kojima game’ line, in the same way The Shape of Water is ‘a Guillermo del Toro film’.
Pocketpair, the developer behind Palworld, has said that the studio plans to remain a small independent game developer.
Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?
The Dragon's Dogma 2 game director has explained why there is no online co-op and why it was never explored as possibility.
fine with me, I play these kinda rpg's solo anyway. With co-op I always feel like I'm on a timer and can't explore everything I want to and take my time because I don't wanna make the other person wait.
The first game wasn’t co-op. Fans of the first game weren’t asking for co-op. You have pawns to make up your party so you can have full control playing solo.
Having at least one human buddy to join your game as your pawn would be dope, but I'm not complaining.
Ego.
Because their his games.
Directors do it for their movies all the time.
Because he knows when he makes a game is going to be awesome!, no seriously he did a freaking PS2 mech game with perfect controls, something very rare for this type of games, this with only one try.
Always thought Kojima did it because his games were like movies, so he was trying to transcend.
In the same way he ripped off John Carpenter.
Oh, wait, I wonder where he got the idea for Snake from?????