Nick Diamon - "Here we are with a game that largely succeeds at presenting arcade warfare in a Star Wars skin. It’s fast and gorgeous. Battles feel frantic without being overwhelming, and team goals change as matches proceed. Playing as hero characters is a celebratory experience, and taking one down as an insignificant grunt is a dopamine blast. But then you get shot, and the other guy has two purple cards and one blue card and you’re reminded that the last loot crate you opened only had an emote and a pittance of crafting material. Don’t let the hate flow through you. You’ll always have Bossk."