Fran Mead writes: " It is 3 months since the launch of Hellblade: Senua’s Sacrifice and today we are happy to be sharing the final development diary in our 30 video series. In the diary we discuss how the Independent AAA model has turned from experiment into proven model, detailing key numbers from Hellblade’s launch:
* Over 75k pre-orders across PC and PS4 before launch.
* 250K units sold in the first week at $29.99.
* Over $13m in revenue generated in 3 months.
* 500k units sold in 3 months, which puts the project beyond breakeven and into profit. Our prediction was to be at this point in 6 months from release.
* Development took 3 years and with an average team size of 20.
* Game sold as digital-only."
Before Hellblade 2 launches on Xbox, the new Xbox Spring Sale means you can pick up the first Hellblade game for an extremely cheap price.
Xbox Game Pass continues to bring quality titles for gamers no matter the genre, but this time we here at CGMagazine have compiled a list of spine-tingling titles to celebrate the spooky season with.
The Dead Space Remake gets added to GamePass 10/26, definitely worth playing through.
Senua's Sacrifice was a cathartic mental journey. Can the sequel do the same?
Same, but I think it will be very hard to capture the magic of the first one. It hit so hard and I don't know if the same feeling can go across to a new game.
I like to keep my expectations low for pretty much everything. if you put too much hope on an upcoming release, you will almost surely always be disappointed. It's not different than overhyping a game publicly, just internally.
That being said, I am looking forward to this title and seeing more. What I've seen so far surely looks extremely impressive, and intriguing, but that's all the more reason I don't wanna put too much energy into it til its closer to launch.
Nice!
Well, that’s freaking good new.
What a well deserved win for the studio!
Amazing news
give me a sequel!!