PlayTM writes: " The Sands of Time is something of seminal action-adventure title in my book, Ubisoft's reinvention of the classic Prince of Persia platformer first created by Jordan Mechner not only shaking up an IP brimming with potential but also proving a resilient influence over the third-person action genre as a whole. The game's subsequent sequels stayed largely true to this formula, twisting things to and fro but largely just serving as continuations of the same gameplay; the same world.
After taking some flack for their previous Prince of Persia outing (The Two Thrones brought the plot full-circle, but wasn't as highly regarded as the previous two releases), Ubisoft felt the time was right to give their series another overhaul. Gone are the lengthy titles, gone are the Sands of Time, gone even is the Prince's princely status. Welcome to the new world of the Prince of Persia, and hello, who is this?"
Steam's series of one day only offers continues onto its fourth day. On offer today are:
World of Goo - 75% off
EVE Online: Apocrypha - 75% off
Lucidity - 75% off
Battlefield 2: Complete Collection - 50% off
Prince of Persia and everything else Prince of Persia - 50% off
Guild Wars Trilogy - 50% off
Trackmania United Forever - 50% off
The sales really started strong, but today and yesterday's sales were a bit lackluster, to me.
Hopefully they will go all out tomorrow, if only not to be overshadowed by D2D's crazy Monday sale or whatever they are calling it.
I lolled at the demo on 360, but mouse control would probably make it seem like nice interactive tetris levels.
*looks at unassembled PC parts from black friday* >_<
A look back at the history of the cult series, which is now 20 years old.
I had 'The original Prince of Persia' it was an awesome game, still want to play it today. Didn't know until now, Prince of Persia shares it's birthday with mine :D
One of the best game series's to come out in the history of gaming.
UGO writes,
"To capture the fluid motions that would distinguish Prince of Persia from the glut of adventure video games released in the late '80s Jordan Mechner studied video and still pictures of his younger brother, David. Those are some modest roots for a franchise that has sold in the millions and, in 2010, see the release of a blockbuster film.
But how Mechner's Prince of Persia could inspire a reimagination that would become one of 2008's most popular holiday releases is a winding tale best told in bits. To help explain, we've compiled a chronological retrospective. Now you can learn how a kid jumping around the front yard became a thousand-polygon model leaping across hundred foot chasms."
I absolutely abhorred the new POP game. The taint of the whole series by far. such a waste of 30 dollars.