Top
60°

Far From Noise - Cliff-Side Philosophy - The Indie Toaster

Some games just want to tell a story. Instead of flooding you with game mechanics and activities, Far From Noise decides that the best thing to do is to stop, take a breath, and smell the glorious air; and I think that’s a good thing. Far From Noise is a game developed by George Batchelor …

Read Full Story >>
indietoaster.com
The story is too old to be commented.