Kotaku: "Skyrim released today on Playstation VR. The VR version manages to capture the game’s scale and beauty in astounding new ways, but you might need to equip a barf bag alongside your ancient nordic axe."
Can't wait. Just bought this on switch and PSVR. See this is how you do DLC. I know it's not really DLC. But compared to season passes and loot boxes this is something I'm happy to spend money on. Make it optional. Make it appetizing.
60 dollars for a six year old game shouldn't really be praised honestly. Ill be getting the game on switch eventually, but releasing this at full price is just unreasonable.
Wait, you condemn Skyrim VR for being a six year old game at $60 yet you state that you plan on buying Skyrim on Switch..? Are you kidding? Skyrim on Switch is simply a $60 port, how in the world is that any more justifiable than Skyrim VR? At least Skyrim VR is an entirely new way to experience the game and a landmark for VR by being the first open world, AAA RPG. The double standard is astounding.
No I'm condemning both. I'll be getting skyrim on switch when it drops in price, but both should release at lower than 60 dollars. Obviosly im not saying its ok to release it on switch at 60 but not psvr.
@darthv72,my nephew aye most of Skyrim on Vita while travelling this summer. He remote played via PS4.
He's gutted he didn't wait to play in VR having tried it. It's a whole different ball game and a lot of work has gone into it - even levelling up feels epic!
A true gaming trooper. Pushing through the vomit. But you got to acclimate yourself before just jumping into something that will make you sick. I worked my way up from simple VR games to movement games. Still not 100%, but I'm close. Still affected by here they lie and rigs though. Must be certain cameras.
But why is the spider thumbnail ALWAYS used? Aren't there other Skyrim photos out there?
I would say the vomit and your "working up to" tells the whole story and why PS VR is on clearance and developers are running for the hills while closing down studios.
It does. It able to trick the mind into think they are actually in the game. It's simple motion sickness just like on boats and rolled who get sick reading in cars. Nothing serious.
What are you talking about "clearance" and closing down studios. Do twats like you ever stop talking bollocks? The thing has recently had a brand new model put into production, has a slew of games in production, and has ports like Skyrim and Doom coming out for it, which has seen a sales bump for it. Sony have also ramped up the marketing for it.
Why do you hate VR? I've got an Oculus and a PSVR and they're 2 of the best things I've ever bought in my life. You Debbie Downers are really missing out.
PSVR was sold out the first 6 months after it released. Clearance? Wth are you talking about? Black Friday bundles? If anything PSVR has had a hard time matching supply to demand since release.
I personally have had almost no issues with sickness or discomfort since getting PSVR on day 1. The only game that made me feel even a little uncomfortable was the demo for Here They Lie the first week i had PSVR. Some ppl have issues but it is massively overblown imo. Skyrim VR has so many locomotion options there should be a comfortable solution for everyone. From full locomotion with the Move to flash locomotion with the move to DUALSHOCK 4 controls ect.
Developers running for the hills? Look at Bethesda, they have arguably their 3 biggest franchises coming to VR in Skyrim VR, DOOM VFR (Publisher), and Fallout 4. Look at PSVR this holiday. Skyrim VR, GT Sport, DOOM VFR, The Inpatient (Until Dawn prequal), Bravo Team, Moss, Starchild and more. Fallout 4 and a full game inspired by the London Heist demo called Blood & Truth are expected in 2018 along with games like Ace Combat 7, Golem, Dreams and more.
that's a terrible idea. You should never push through it. If you start to feel sick, you should stop immediately. Pushing through could cause adverse affects in VR and will automatically trigger about instances of nausea or pain whenever you play.
No pain, but yeah he should stop the game for like 5 seconds. He will get used to it like a sailor gets used to ocean sickness, then he can play with no problems.
5 seconds? Try an hour if you're at an actual close to being sick level, it's not like normal nausea where you can usually take a few deep breaths and then get going again.
@Apocalypse - my apologies, I wasn't necessarily aiming that at you. Just wanted to clarify for those less experienced. They might read your statement and think that pushing through is what "real" gamers do. I think I was pretty calm in my response, didn't use any harsh words or gave off any connotations of irritation or anger. So maybe you should calm yourself??
The snap turning is the only thing that made me feel a bit queasy about it, but got used to it after a while, hopefully they'll patch in smooth turning soon.
On the grand scale of VR Vomit Induction, smooth turning is a lot worse than snap turning. Snap turning is specifically used to combat motion sickness from turning.
Not saying you are lying or wrong though, as everyone feels these things differently. Unfortunately for me, I struggle with turning/straffing/elevation. I can just about handle running in a straight line. Hopefully I'll get better!
Yea, with stock settings, Skyrim made me a bit uneasy. I had to tweak the settings until I found something that completely got rid of the nausea factor. Turn up the strength on your "tunnel vision" while running/turning.
Yeah the snap turning did make me feel weird at the start, but okay now, more of an annoyance of how it looks now. Not had anything else make me feel queasy. I can play Rigs fine with all the comfort controls off. Should hopefully get better for you over time. Does with most people I think.
First game i have no problems at all. Played Arizona sunshine with teleportation and it was awesome but i could not play it any other way. Skyrim is on another level. I can run, jump, swim, spin and fight and even after hours i can go on.
I played it for hours over the weekend. Probably around 25 and didn’t feel sick at all. The only thing that was a little queasy was the spiral staircases. I’m having a blast playing it!
Definitely the biggest issue with VR right now as far as games that have locomotion. I find using a fan helps, if you have some programming knowledge you can buy a USB fan you can control with code and have the speed change based on the Axis position of your joystick. Helps ease that motion sickness by mimicking real life. Although this only applies to PC not PS4.
The last game that almost made me throw up(had to follow power lines by looking at the ground) was Quantum Conundrum. After feeling sick for hours I deleted it.
She's only played RE7 and SkVR? Maybe should have gotten some VR legs from more forgiving games before you take on two free roaming quick paced games that use a lot of elements that induce nausea in susceptible people. Not that some people won't get sick from this game but I'd hate for people to look at it and go "oh so the game causes nausea, looks cool but I'll pass" withouth realizing that a lot of people built up their tolerance and didn't jump straight in.
I'm pretty sure I'm a PSVR professional now. And an addict now. I've played a lot of Farpoint and a ridiculous amount time on DriveClub VR. Of I don't play it for a while and then go back to it I always have to get used to it again for a couple minutes. Figure out where my feet are. Skyrim VR is my most wanted right now. Hope it shows up for Christmas.
Can't wait. Just bought this on switch and PSVR.
See this is how you do DLC. I know it's not really DLC. But compared to season passes and loot boxes this is something I'm happy to spend money on.
Make it optional. Make it appetizing.
A true gaming trooper. Pushing through the vomit. But you got to acclimate yourself before just jumping into something that will make you sick. I worked my way up from simple VR games to movement games. Still not 100%, but I'm close. Still affected by here they lie and rigs though. Must be certain cameras.
But why is the spider thumbnail ALWAYS used? Aren't there other Skyrim photos out there?
The snap turning is the only thing that made me feel a bit queasy about it, but got used to it after a while, hopefully they'll patch in smooth turning soon.
First game i have no problems at all. Played Arizona sunshine with teleportation and it was awesome but i could not play it any other way. Skyrim is on another level. I can run, jump, swim, spin and fight and even after hours i can go on.
the first few minutes in skyrim vr are really jawdropping. but the shitty graphics and the antialiasing is a bummer though.