Game gifting on Xbox One had finally been added in the latest Xbox One Insider update and now it is live for everybody as of right now.
If anyone is looking to test the feature then go right ahead and send me Shadow of Mordor, Assassins Creed Origins, COD WW2, Battlefront 2, and Forza 7. Don't thank me, I'm happy to help.
TankCrossing, -Sure bud, right after you gift me a trip to Hawaii....Im scheduling my vacation days for 2 weeks in May, PM me with airline tickets and hotel for 2 (No, I'm not going with you). lol, OT this is a very convenient feature.
What's your gamertag? I'll gift you the games
Volkama Oh noes I've been tricked into revealing my secret identity!
@TankCrossing I gifted you Agents of Mayhem. Cheers.
Lol it can't be that bad can it? Is it a fight to the title of "Floppiest Enhanced Title" between Agents of Mayhem, Mafia 3, and Homefront?
LOL! Well I mean if it’s for science... ;)
[email protected] Straight to the point. Great way to request free games.
I tried, but I accidentally sent it to someone I liked :-P
Very nice. Hopefully the other two follow suit with this.
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Think it should be. Seems like a good way to sell more software to me.
So you can only send games as you are buying them? Can't you send current games in your library?
The holy grail of being able to gift/trade/sell digital games we already "own" will never be found.
One step at the time.
Good question ,that makes sense , it's a new feature/program. Retro active would be nice though .
Can't see that happening. Most people would then just gift their games to other people and sales would drop. They could apply a fee to gift a game you own to someone else but how would people take to That??
The argument for the feature is that it would bring parity with physical releases, which cost the same amount to buy.
@TankCrossing If it is about parity gifting an older game does require money and time of some type with actual sharing of physical media. In most cases, somebody is driving somewhere to give it to you or you travel to them (that takes both time and physical expense). Or you are spending money on postage to send it to a friend or family member not nearby. So, if done digitally where is that parity of cost? Would a surcharge by Microsoft for providing the convenience of this service be OK with you? And should that game be limited on it's ability to be gifted? I ask because unlike physical media digital never gets damaged (scratched) or lost or stolen or broken into pieces by a very angry girlfriend or used as a play toy by a toddler. So that parity is never going to be really equal because each media has distinct advantages and disadvantages. This reminds me why we can't have nice things. Gifting an older game would have been similar but, still not as nice as family & friends sharing feature the original Xbox One design had in place. Unfortunately, they took away that feature with all the original complaints about the DRM associated with selling physical media and the requirement of any game installed from physical media to be verified valid via an online check in order to play. Ironically console systems (not just Xbox) are now moving that way as more and more games require an online component to play even with some single player games (eg. most recently GTS). And with digital selling becomes a more and more prevalent option we are in a way essentially volunteering to DRM ourselves by knowingly, upon purchase, not having the option to share or resell of digital games.
To be clear, it's not 'my' argument. Just putting it forward. Imo the disparity between digital and physical ownership should be apparent in the price though.
@TankCrossing I am not against your argument. I am just asking you to take a step forward. What rules, costs and limitations would you see fit if Microsoft did add this option? As we both acknowledge both media have certain advantages and disadvantages. By giving digital such an option of gifting older games then we must admit an unlimited and easy no cost sharing would seem to exploit the weakness of doing the same with physical media (not actually parity). Since you brought up the idea of gifting of current owned games (I prefer the old idea of sharing over gifting being resurrected) I was just wanted to know more on how you would handle it (noting my argument that digital media is not bound to the limitations of physical media). Would a cost to do it be acceptable? Limit the number of times a game can be gifted? And if so what number should that be? Maybe, allow gifting for games you bought but never have played or played for only an hour or so?
Well since you ask :) http://www.gameondaily.com/...
That is correct. You can technically send games in your library but you would have to buy it again. Unless they are family members, then the games are shared, sort of.
Correct just like Steam.
Giving digital content away for free that you own will break the digital market. Sounds like a good idea on paper, but will be bad in practice.
Given that publishers don't like the 2nd hand market to begin with, I can't see them taking great efforts to try and make it available in a place they can control the content. If they could monetize it then obviously they would allow it, but it's not quite the same as just trading or giving away a game like it is with physical. MS had a way to do this with their original DRM policies, and if they hadn't of attached the principals to physical, they probably would have been heralded as innovators, because it would have actually been good for the consumer. But since backing off of that because they couldn't control the entire physical market, they just came across as petty, and rightfully had plenty of backlash over the new paradigm. Maybe MS, or some other company, will come up with a solution to make this possible in the future. It likely will always have some monetary compensation for the publishers attached to it, along with the console maker also making some money, so it likely still won't be as fluid and potentially free that we see in the physical market, but at least it's something better than what exists now.
Finally game gifting on consoles. Hope Sony follows suit in next Firmware update.
How Sony shares games.....
Was this just rolled out to everybody? I used this about a week ago for a friend going thru a hard time, but I’m also in the preview program so it’s hard to tell when stuff goes completely live. I kinda thought this was. Either way it’s a nice option to have and better than using codes.
I would love to be able to send my nephew a 1 year subscription to EA access as a gift
I would think you can? I don't know for sure. I know you can gift the MS game pass service though, so EA Access is within the realms of possibility.
I too am not sure. Even if you can't gift it via Xbox you could always buy an one year subscription to EA Access that uses a digital code (from Amazon or other online stores) and send that code instantly to him via email.
I just checked with someone who has access to an Xbox One. And the answer is currently no, you cannot gift an EA Access subscription.
I checked shortly after I had typed the original comment. Alas, you cannot. You are correct, Sir Gumby
COuldn't you just buy a code for it off Amazon and send him the code? Probably not as easy, but certainly a solution.
I’ll finally gift Titanfall 2 to a few of my friends who have yet to pick it up for god knows what crazy reason!
Isn't TF2 on EA Access? If so then get them that instead, unless the game is really really cheap...
Great. Can someone gift me a drunken, yet generous, friend ?
If anyone still gifting my Xbox one x would love you GT Juju g15, no well it was worth a try 🚪🚶🏽♂️ Lol
Can you gift friends in different countries as well?
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