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PopMatters: Infinite Undiscovery Review

Clocking in at about 20 to 30 hours of gameplay, Undiscovery is shorter than most Square RPGs and simply feels a bit more lightweight than it should. If only developer Tri-Ace had kept the excellent combat system, crafted a more original story and worked on the dialogue (and worked out a few other kinks), the game could have been one of the better JRPG's on the market. As it is, perhaps it's a game best left, well, undiscovered.

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